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  1. #1
    Player
    Seraphyel's Avatar
    Join Date
    Apr 2015
    Posts
    69
    Character
    Nyel Netherwind
    World
    Lich
    Main Class
    White Mage Lv 51
    Quote Originally Posted by Mansion View Post
    In FFXIV, Red Mages are using replicas of White or Black magic. For a spell to exist on a RDM version (pun lol), it needs to exist on the White Mage (Aero, Stone, Holy, Cure, Raise) or Black Mage (Thunder, Fire, Flare) before, unless it's a pure "red magic" spell (Jolt, Impact)
    Is this mandatory? Haven't followed the Red Mage development much. I mean they can call it Verquake and Vertornade (or better, Verlwind... that's my pun now!) or whatever. Does Quake / Tornado be already in game for other jobs to be available for Red Mage?
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  2. #2
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    1,986
    Character
    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    Quote Originally Posted by Seraphyel View Post
    Is this mandatory? Haven't followed the Red Mage development much. I mean they can call it Verquake and Vertornade (or better, Verlwind... that's my pun now!) or whatever. Does Quake / Tornado be already in game for other jobs to be available for Red Mage?
    Mandatory I can't tell, but it the job's logic. RDM basically "copy" the magic they saw used by White Mages and Black Mages. So it does not make sense for RDMs to use VerTornado or VerQuake if Tornado and Quake don't appear in the game in the first place.


    VerUltima could work because we kinda see it on Ultima Weapon and we could want to replicate it through Red Magic.
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