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  1. #1
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,473
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    The seasonal artwork has always been a bit more... interesting than the ingame models.
    (0)

    http://king.canadane.com

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Just because we're commenting on her position, I think the tail pushing her clothing up makes her butt look higher and more unnatural than it is.. I think if you took out the ruffle in the clothes and the tail lifting it a bit that then it would look more normal (still a bit arch backed but nothing too weird- imo).

    On top of having a tail and clothes pushing things out, we have it's the whole cat theme so it would make sense to build in a light arch in pose (since that's a stereotypical cat trademark, the whole curvy thing).

    Quote Originally Posted by Canadane View Post
    The seasonal artwork has always been a bit more... interesting than the ingame models.

    :3
    (1)
    Last edited by Shougun; 04-05-2019 at 02:01 AM.

  3. #3
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,473
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    I’m very certain one or two people at SE has a thing for legs when doing artwork.
    I’m okay with this.
    (3)

    http://king.canadane.com

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