Quote Originally Posted by Cidel View Post
I want to see why this gets turned into such a hot topic. Like, at what point does the lore become gospel and unchangeable or nonsense and negligible?

Half-devil's advocate, but genuine question.
i probably have an unpopular opinion, but I believe it depends on style of game. FFxiv and all MMOs get content added over many YEARS, changing its story and characters, etc. And all of these changes aren't decided on at the same time, the creators grow and get older over time, their opinions and perspectives on life change over time, and that can reflect in the stories they weave and the art they create. So my stance on MMOs: use lore when it's convenient, but dont use it to limit players because the lore can change over time (and has). I think that's perfectly fine. an MMO environment can't adhere strictly to the lore set in place 5+ years ago because things change, peoples desires change, everything changes.

Compare this to a standalone game like Dark Souls whose lore is basically a central pillar of its popularity. The lore was created, and it received 2-3 DLC (i cant remember honestly) in it's lifespan, so its quite easy to adhere to its own lore as its not still in active development. the lore was so ingrained into the gameplay that people often found a forgotten texture somewhere and assumed it was lore. the lore is basically DS's identity and cant afford to change thanks to the value both the devs and players put in it.

I dont think its the same for FFxiv. they dont need to be strict with the lore and I wouldn't use lore as a defense for not adding something at this point.