For the most part we are getting the usual by the looks of it. I wouldn't call it less than other expansions. Most of it could be considered "new content", just not the concepts. It'll probably end up about the same when it's all said and done. We didn't even get new races in Stormblood, so I'd say Shadowbringers has 1 up on Stormblood already. They also said that more things would be announced in the coming months after Fanfest.
This is the most important thing. They still have tons of stuff they haven't actually announced regarding the expansion. Details regarding the battle system overhaul, etc. So far all we've got is the Viera homeland and two hub cities and two new zones on the First, but that leaves at least at least 1-2 new areas we haven't gotten wind of yet. IIRC Azys Lla was barely a blip prior to the launch of 3.0 so it was a real nice surprise to go there at the end.
Hopefully its complete next gen overhaul of XI with still keeping lots of the important elements of the current game. As of XIV. Its already on its way out the door. We already got bunch of cut content and just loads of bad and uncreative ideas from developers. Wouldn't even want yoshida to work on the next mmo.
While I'm incline to agree, I also think they just simply haven't shown us a lot... Doesn't help that they decided to derail JP Fanfest to promote a fricken' movie...
Really depends what you're comparing though; 4.0 to 5.0? Or including the patches that added things like Heaven-on-High? Just the expansions themselves, they're the same. New zones, new story, new lackluster FFXIII style linear dungeons (I mean that as the greatest insult possible), 2 new Trials... Actually, assuming Rebuilding Ishgard is there at launch as it's labeled as a selling point, 5.0 has slightly more content... Problem is they just haven't shown us anything of it... New races too, even if the community is upset over them, 4.0 had nothing in that regard though... I see that as non-content though, same with New Game+, and probably Trusts if they haven't substantially improved NPC AI from Squadrons...
Then there's the stuff they have mentioned, that presumably comes in later patches. That, again, comes out to the same as 4.x, or even slightly more, and for the most part has only been mentioned, not shown. Though I see no reason to get my hopes up for new Raids, Eureka, Deep Dungeon, GC Ranks, Player Farms, Treasure Maps, more Limited Job content (L. O. L.), etc., when most of that's probably going to be exactly the same, with one slight adjustment... Compare Heaven-on-High to Palace of the Dead; The major addition was naught more than a big room...
As I said, I think this development team needs some new blood with some new ideas... At this point I view a lot of the content as stale, and when you see slides like "Challenging new dungeons!" at Fanfest, one can't help but role their eyes at it... Bring someone new in to work on dungeons, then maybe we can get challenging new ones, until then we have stale old ones, only new thing about them currently is the new coat of paint on the same old corridor...
Will we get a Battle Royal PvP now?
I hope not.
Not because I have anything against the idea, could actually be fun if say the "find loot" aspect is "find Logos actions" or something similar, just... Look at how hard SE has tried to kill Rival Wings... It took substantial community effort just to get the queues active, then they go add an entirely new map for one month, then kill it again by splitting NA/EU up... It barely pops as is, the data center split will once again prevent it ever happening... It's really just wasted development time, I guess some view PvP in general as that, but they should just stick to working on Feast or something... PvP is such a niche in this game that it really isn't wise to split the playerbase over multiple modes... I thought they'd learned that with the FL Roulette, but then they went and made RW its own mode as well...
Battle Royal works primarily on a large number of people being there at the start, so it would have to be comparable to 72 player Frontlines. PvP in this game cannot support that post-split, it would be foolish to try. Not to mention, Battle Royal needs very active queues IMO, you can't die in the first minute and then have to wait for the last match to conclude before you get in again, and that is almost certainly how such a thing would work in XIV. That would drive people away from the mode very fast, you need enough people playing for there to be multiple matches going on, and unless you make it much smaller scale, I struggle to imagine XIV even having the population for a single instance...
What I really hope they work on is a Skirmish mode. Queue up for Feast, Frontlines, or Rival Wings. Instantly you're put in a Skirmish "match" that just acts like a lobby. A free for all that doesn't matter where you can just mess around, talk to other people, get a good idea of how many people are even queuing with you, all while you wait for whatever you queued for to pop... Blows my mind that PvP still doesn't have any indication of how many people are in the queue... PvE has had that forever, if Rival Wings had that it'd be far more active IMO, seeing 43/48 might have people stay in queue, seeing absolutely no number and being left to assume the worst? That drives people away. Who knows though, World-Visit has the potential to boost Duel activity, so perhaps we can use that to mess around while waiting in queue, rather than a Skirmish mode...
Last edited by Nalien; 04-02-2019 at 10:59 AM.
It's funny how you should say this as I've just come back to the game after being gone for 3yrs...
When I go to check my friends list since I've been back over the last month I've only seen 2 players out of maybe 80 who have been online.
Players are quitting the game cuz it got stale if not explain to us where all those players went to that we playing yrs ago? that's right they got bored-.-
I'm currently playing alot atm because there is alot of content to get through but as soon as I catch up and the new expansion comes out will it be the same old formula? Most likely based on past expansions and if it is then it better damn well be quality at it's best, otherwise players will unsub again.
Last edited by ZellosWilder; 04-02-2019 at 07:17 PM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.