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  1. #11
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Back in my day in the dawn of MMORPGs, getting a dungeone run whats more of an adventure, sure the carrot in the form of shiny items where still dangling in front of us, but the goal wasn't the enterainment, the journey was the game itself.
    To chalk it up.

    10% was spent on gathering a comptetent group of players.
    20% was spent traversing to the location of the dungeon in question, somethings this journey could itself pose challenges and hardships.
    50% was spent actualy doing the dungeon, this includes party wipes and everything.
    10% was spent focused on the actual loot.
    The final 10% spent on chatting with eachother while the group disbanded/traveling back to the safety of a city zone.
    Chiyo back in the day people used to grow their own food, raise animals and make their own meals. (of course some still do)

    These days people prefer to go to a supermarket in a "Queue" buy produce and ready made meals.

    Times change and things evolve.

    In this era of CoD instant gratification mindset I just wish at least one developer had the balls to actualy do their own thing instead of beign deathly afraid of doing anything that isnt considered mainstream, in a more then often feeble attempt to please as many as possible.
    Tanaka tried this and see where it got him.

    Forget me for I am already gone
    You'll be back.
    (1)
    Last edited by Jinko; 03-05-2012 at 02:39 AM.