Rokien chances are large scale content will not be part of the content finder.
Even WoW doesn't have raids as part of the dungeon finder.
I think some of you forget that hours of waiting in FF11 in Jeuno and Whitegate.
Rokien chances are large scale content will not be part of the content finder.
Even WoW doesn't have raids as part of the dungeon finder.
I think some of you forget that hours of waiting in FF11 in Jeuno and Whitegate.
I hardly waited on ffxi and I was a THF.
Also, it will be terrible for the community. People hardly talk as it is, now its going to be like.... WELL no need to shout for an ifrit fight, OR TALK AT ALL... let me just go to this finder deal here. Click a few buttons, oh good I'm fighting ifrit now!
Last edited by Rokien; 03-03-2012 at 10:38 AM.
I stopped reading right here, now I KNOW you are just full of Sh&^T
Content finder is a great idea....I have 6 linkshells and STILL can rarely get anyone to do anything other than sit around town.
The purpose is to get other bored players from all servers together so they can you know, have fun.
Nope, what I remember from FFXI:
-Log on
-See what time it is
-Got 2-3 hours to spare? Build a party, craft, farm or level a low level job for conquest points.
-Event time, gather together at (location)
-Run Event
-Next event, gather together at (location)
-Run event
-Events over for the day, finish what I started earlier
-log and sleep depending on day and event timing.
If anything, I remember running around most my time in FFXI lol.
What I think you meant to say was "I think some of you didn't have the same experience as I did in FFXI."
Depends purely if they do cross-server dungeons. You basically go into "limbo", which is why FFXI/XIV was one of the few MMOs that people cared about their server community because you're confined within your community (which seems to be a bad thing to newer MMO gamers) and you live out life with your fellow (server)ians. Cross-server basically takes out the need to build a stable community because you can just load up a finder and do it with anyone on any server.
So it works for people who just want to play a video game, not people who care for or bother with the community aspect of an MMO.
Last edited by Elexia; 03-03-2012 at 10:49 AM.
When's the last time you played WoW? They added a raid finder for Dragon Soul. It's possible to go in and kill the final boss in less than an hour, if you play your cards right. At most, it might take a few hours, with no previous experience needed. The only reason to keep playing after that is to get more gear, gear that will be outdated by the time the next expansion is released. To me, this is a bad move. The game functions like an assembly line now, and there is no reason to play just for the sake of having fun, especially since everyone is rushing to get everything ASAP and is always in a horrible mood.
I know what you're trying to say, but this line of thinking is flawed. Once something like this is introduced, it becomes standard. Everyone begins to do it that way, due to convenience, and it becomes nigh impossible to find groups the "normal" way. I still have my WoW account active, and I play it sometimes, but I pretty much switched to FFXIV because of how horrible WoW has become. I love my guildmates, but even they tend to do content finder before trying to make a guild group, because it's easier and it gets them rewards faster. Just about every guild I see handles things the same way. All anyone cares about is how quickly they can get the next best piece of gear, so they can wear it while dancing on a mailbox, and they will do ANYTHING in order to get it. This usually includes fighting with people from the moment they enter a randomly assigned dungeon, if they choose to talk at all.
There are some things WoW does right, and I think FFXIV should pick up on those. Mostly in the area of the UI, questing, and a few other things. I'd like to hope that everything else that makes FF what it is will stay, such as attunements, the necessity to work well with others, and the slower pace. Part of what has ruined WoW is the spastic speed at which everything occurs. It ramps people up and makes them not only aggressive, but they expect everything to be handed to them instantly. Add-ons are another issue, and I really hope nothing like Deadly Boss Mods or DPS counters are allowed. That will create even more aggressive behavior and put the devs on a path to making content more and more convoluted.
If they are reading this, I hope they are able to learn from WoW, both by what Blizzard has done well and what they have screwed up. A 100% WoW clone would be a disaster.
Last edited by Rousseau; 03-03-2012 at 05:41 PM.
Oh really ?
Sounds good to me, I am in favour of MMO's that are gear progressive, people in my LS have been wanting to do In to the Dark for months now and nobody is interested in going in there, this is exactly why a dungeon finder would be helpful.
As someone above said nobody is forcing anyone to use this.
Of course if everyone does start to rely on it then it means people want to use it.
I used to play WoW also I'm not fooling myself like you though that the reason I left had anything to do with the dungeon finder, the game has just become old and boring that's all.
We already have parsers and there is a good chance someone will programme an addon to shout out messages onscreen when it is detected in the battle log.Add-ons are another issue, and I really hope nothing like Deadly Boss Mods or DPS counters are allowed
Again if you and the community hate them so much you won't need to use them.
SE don't need any help with that I assure you, just check out the primal loot system.That will create even more aggressive behavior and put the devs on a path to making content more and more convoluted.
The 2.0 servers and game engine are all but finished, I doubt Yoshi-p will go back on this now.We really should be having this discussion now, while they are still working on the 2.0 client. If we don't let Yoshi-P know what we think, he can't even consider our suggestions
Last edited by Jinko; 03-03-2012 at 09:55 PM.
Ah, what a wonderful way to begin...
Wrong. People do what they feel they need to in order to compete. That is how people think. Create a free-for-all, and people take the easiest road, which is not necessarily the best for the entire group. Just because people want something does not mean they should be allowed to have it.
See, this attitude is the very kind that I wish would stay in WoW and not begin to infect FFXIV. We don't need things that are going to make it easy for this sort of thinking and behavior to spread around and be rewarded.
Also, if you are having trouble getting help from your LS, maybe you should join another. We're allowed to be a member of eight, so it's not like you can't try to find another that contains people who are interested in doing what you want. Just like in FFXI, people had an LS for each kind of activity they wanted to engage in, and now you can see the chatter of all of them at once. If that doesn't work, wait for the merge and learn to be content with what you do have.
Loot systems do not make up an entire encounter. If you think they do, then that is yet another example I shall point to as to the wrong-headed thinking that will destroy this game. "It's all about me and my loot, screw everyone else!" Yeah, no thanks. I'll be over here simply trying to have fun with other people in my community, working together to accomplish similar goals and helping them with whatever I can...because that is what I believe should be at the core of a game like this, and nothing else. Feel free to have a different opinion, but I want nothing to do with it.
If Blizzard is capable of adding and removing features each patch, then SE can do it before a new client is released. It's not that difficult. Stop trying to discourage those who actually want an environment that isn't full of sociopathic jerks who do nothing but try to clamor over each other for the next best piece of gear, like people at Walmart do on Black Friday.
Yoshi-P has already started to talk about it, hence why I brought it up. I think it's better to discuss and consolidate suggestions now, rather than wait until it's completely finished.
Last edited by Rousseau; 03-03-2012 at 11:44 PM.
I did it months ago, I said people in my LS wanted to do it, yes I'm willing to help them, my LS is awesome for what its worth.
The problem at the moment is that hardly anyone is playing, not just in my LS but across the board, which makes content like DH difficult to do.
1. Because people are not motivated to do it due to the drops being useless since the addition of Materia.
2. Not enough people playing to make up a decent party.
Both of which can be circumvented with a content finder.
But yea you go ahead and pick out the negative points in my post, we don't want people like me playing FFXIV.. "go play wow!!"
I sure told myself.
Is this supposed to be irony :P ?Stop trying to discourage those who actually want an environment that isn't full of sociopathic jerks.
My point was !!, that the server structure has been designed in clusters which is what will allow cross server interaction, you think after all that hard work they are just guna say ahhh screw this just because a few people don't want it..
What about the people who do want it ?
For all the effort you put into deconstructing my post you sure are close minded, but as long as you are happy right ?
Last edited by Jinko; 03-04-2012 at 12:06 AM.
This is a very logical view and the fact of the matter, at the current point in time there is little activity going on with quite a few of the servers, and again the lack of motivation is purely based on the reward, because the reward isn't enticing enough ppl wont just go rushing to join in. A broken loot system, A lack of or bad reward or even a lack of activity can really make things hard or not fun at all. A lot of ppl said that level sync ruined FFXI, but that's what an elitist is, Someone that's ignorant. The level sync system really fixed a problem that FFXI had by making it easier to make a group. To summarize, Don't knock it till you try it, And let the professionals weigh the risks.
|
![]() |
![]() |
![]() |
|