So I'm a grinder. I've pushed and played for several hours, playing catchup because I have a life.... you know that time outside of the game for work, family and etc... I have been playing since 2.0, off and on with my breaks being mainly from my job because how demanding it is, amongst other things. And when I say breaks, I'm talking months. I've now accumulated a near BiS character at ilvl 397 and almost done with all current tier savage raids. That being said, I agree with Zellos. I've played old content sometimes when it was current and I've played content when it was old. One thing is for sure, watching players nearly one shot enemies and fly through dungeons and bosses was kinda inspiring to get new gear, but it mostly ruins the new coming experience. Especially if you're into the story and they're skipping cutscenes like in the 24 man's (glad they stopped that in main scenario dungeons and oh by the way... ppl still run them regardless of how painful they made it for vets). The whole use party finder or your fc to run ol content synced is a joke. I know because I've seen those ppl in pf waiting an eternity. And find the fc that would put their personal goals on hold to run a HW primal or 24 man synched; good luck. I wouldn't mind makin it a bit more challenging for us vets, i honestly think it would keep the game interesting. I liked the challenges from the previous expansions and wouldn't mind replaying them in their orginal form. And if you're as good as you say you were and you completed the content, then replaying it shouldn't be so bad. However Zellos, at the same time, and this will contradict a little, you gotta let players flex their muscles a bit. All that work I put into grinding and catching up deserves a pay off. I want some added bonus besides glamor and higher ilvls. Let's use sports as an example: I box all day long... train hard for years. Yea I'm able to contend with the best of them but at the same time I should also be able to punch the lights out of a weaker opponent or punch right through a wall. So what i guess I'm saying is, there needs to be a balance somewhere. The hard part is finding that balance. Along with everything else the developers have to worry.

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