Quote Originally Posted by Cabalabob View Post
Why do all these job rework threads start with “remove all the role actions and give each job their own version!”. That’s kinda the point of the role actions, so they don’t have to keep making new animations for the same basic tools for every job...
A lot of role actions used to be job specific skills that did similar things, they've already removed a lot of job unique skills to dumb down the system we have, so the animations already exist.

All healers had their own unique Esuna for example, with their own animations, but now we all share the WHM spell instead.
We've lost variety in flavour, and WHM lost some identity.

I just hope they don't continue the trend by giving all healers 'Raise' as a role skill, or all tanks 'Unmend' and 'Flash' as role skills.