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  1. #51
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by AdamChattaway View Post
    I just think the devs have no clue how to mask a pet class (Common in asian mmo's) and have no interest in learning. WoW Hunter and Warlock are how it's done. Pet's that are unique, look cool and deal most of the dmg.
    Question, what size do you keep Demi-Bahamut set at; small, medium, or large? Also does using say small diminish his appearance for you?
    (0)

  2. #52
    Player
    ShariusTC's Avatar
    Join Date
    Dec 2016
    Posts
    462
    Character
    Shadelia Sunshooter
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Dyvid View Post
    Question, what size do you keep Demi-Bahamut set at; small, medium, or large? Also does using say small diminish his appearance for you?
    I leave him as large, and wish for ex-large in 5.0 with double the size
    (6)

  3. #53
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Talking bout summons in general i wish we would get the original Final Coil of Bahamut Sprite instead the current light blue skin... q.q
    (1)

  4. #54
    Player
    Zehtscht's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    5
    Character
    Zehtscht Arkes
    World
    Mateus
    Main Class
    Samurai Lv 80
    I'm actually fine with the way summoner plays but it would be nice if the newer abilities were summon related or we have more glamours.

    But you also don't want to divide the fanbase that prefers the DoT playstyle over burst damage. Maybe have a bit of both.
    (2)

  5. #55
    Player
    Zerathor's Avatar
    Join Date
    Jun 2016
    Posts
    441
    Character
    Jack Cinder
    World
    Excalibur
    Main Class
    Black Mage Lv 80
    It's time we quit beating around the bush here. Summoner only has one true design change it needs:
    -replace all abilities with summons
    -trap your entire party to watch a 60-180s long cutscene animation that places the entire fight on hold, each and every time you cast your summons.
    (10)

  6. #56
    Player
    waifugenerator's Avatar
    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    149
    Character
    Shatotto Totto
    World
    Gilgamesh
    Main Class
    Black Mage Lv 92
    I like the XIV incarnation of Summoner and how it plays off of the franchise-long notion that Bahamut is the most powerful summon. I think the egi's should be changed to their Warring Triad counterparts (Garuda --> Sophia, Ifrit --> Zurvan, Titan ---> Sephirot) though, as it fits with SMNs Allag-based lore ...especially since Tri-Disaster was revealed to be a WT reference in the lore book.

    As for more trances and demi-primals, I personally think it's unecessary. Everything about SMN down to their AF gear is a nod to Bahamut, and I prefer it that way since he's definitely the most iconic FF summon.
    (0)

  7. #57
    Player
    Len's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    626
    Character
    Len Orlan
    World
    Excalibur
    Main Class
    Summoner Lv 100
    I'm interested to see what they do as someone who has been critical of Summoner's direction.

    Wishlist:

    - Drastically improved egi & demi-bahamut A.I. and responsivenes.

    - Bolster the identity of Summoner with egi/primal based attacks. Why are our dots poisons? Miasma & Bio should become Ifrit & Garuda based wind/fire dots where the egi appears and quickly burns/whatever Garuda would do, apply a dot, and disappear. Logistically, they could pick any of the egi/primals to do this with.
    (2)

  8. #58
    Player
    Kyper's Avatar
    Join Date
    May 2017
    Posts
    10
    Character
    Kyper Knovs
    World
    Moogle
    Main Class
    Summoner Lv 70
    It´s time to change the skills of the summoner to the pets and change the egi appearances, that is something that we have been asking since 1.0, they are ridiculous in comparison with other games or ffxi, and of course implement new avatars, I would like to see a diabolos or anima in shadowbringer. I would also like avatars to have special skills like haste for the party
    or elemental attack buffos depending on the invoked as Ramuh's Enthunder
    (0)

  9. #59
    Player
    waifugenerator's Avatar
    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    149
    Character
    Shatotto Totto
    World
    Gilgamesh
    Main Class
    Black Mage Lv 92
    ? Diablos isn't even a primal in XIV
    (0)

  10. #60
    Player
    Len's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    626
    Character
    Len Orlan
    World
    Excalibur
    Main Class
    Summoner Lv 100
    https://youtu.be/Q-bN35Pwduo?t=621 - Shadowbringer Summoner abilities

    Things I liked from the preview:

    - Aetherflow is now an spell that deals damage and grants two stacks of aetherflow.
    - Egis are instant-cast
    - Looks like there was a fire-based dot that can be cast when Phoenix is up.

    Things I don't like:
    Phoenix using a slightly modified Deathflare. They really couldn't be bothered to give it its own attack?
    (1)

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