PLEASE, could you make gun breaker job have a dps spec... goddammit.... so annoying. I was so excited to play gun breaker until I found out that it'd be a tank class. T_T
PLEASE, could you make gun breaker job have a dps spec... goddammit.... so annoying. I was so excited to play gun breaker until I found out that it'd be a tank class. T_T
im more annoyed that it's called gunbreaker and not gunblader. i refuse to call it gunbreaker. and to assauge your concerns regarding tanking: it's so easy. warrior is basically a fat dps and drk can either be damage mitigator tank or off-tank fat but not quite as fat dps as warrior. gunblader will probably go fit in the same niche as warrior.
Honestly, gunbreaker rolls off the tongue better than gunblader.im more annoyed that it's called gunbreaker and not gunblader. i refuse to call it gunbreaker. and to assauge your concerns regarding tanking: it's so easy. warrior is basically a fat dps and drk can either be damage mitigator tank or off-tank fat but not quite as fat dps as warrior. gunblader will probably go fit in the same niche as warrior.
I'm sorry, but tanks and healers deserve cool new toys to play with as well. Maybe consider learning to tank, it's not as hard as some people make it out to be.
Not all expansions should be only DPS jobs.
This is why I think, it would have been even better, if they had made 2 Samurai Jobs back then.
Samurai with the heavy Armor as a Tank and Ronin with Medium Armor as a DPS Job.
And now Gunbreaker als a Tank and Gunblader (is that a word?) as a DPS Job.
This would bring the cool Toys to both Groups from my View.
And with 5.0 they could have brought us a Dps/Healer again, like the Summoner and Scholar.
Maybe a new way to work with the Bluemage...or ^maybe the Dancer.
Yes, I like the Idea of a single Job being able to go two ways. It feels like a Class is more something of a flexible Concept and not just a linear Path.
Last edited by Imuka; 03-28-2019 at 12:46 AM.
And miss out on red mage? No thanks!This is why I think, it would have been even better, if they had made 2 Samurai Jobs back then.
Samurai with the heavy Armor as a Tank and Ronin with Medium Armor as a DPS Job.
And now Gunbreaker als a Tank and Gunblader (is that a word?) as a DPS Job.
This would bring the cool Toys to both Groups from my View.
And with 5.0 they could have brought us a Dps/Healer again, like the Summoner and Scholar.
Maybe a new way to work with the Bluemage...or ^maybe the Dancer.
Yes, I like the Idea of a single Job being able to go two ways. It feels like a Class is more something of a flexible Concept and not just a linear Path.
No, the Rdm would still be a Part of the Game. Just give the Game more Jobs two Roles.
I just have no clue, if people would have liked him as a Job with a DPS Role and a Healer Role or just being a DPS only Class, like we have him at the moment.
Maybe...perhaps...I was never so deep in his Lore, that I could say if this is a great or a bad thing.
Could be nice, could be bad...I have no clue. ^^
You see that I did not drop the Dancer for 5.0 and instead whished he would be a Class that can be a Helaer and a DPS. And the Gunblade Job can be a Tank and a DPS.
Last edited by Imuka; 03-28-2019 at 01:10 AM.
Eh, if they don't have the resources to do three jobs per expansion again I don't think they'd have the resources to do 2 1/2 either by doing more smn/sch splits, especially into two different roles and probably using different armor sets too etc. I think this would still be a huge undertaking.No, the Rdm would still be a Part of the Game. Just give the Game more Jobs two Roles.
I just have no clue, if people would have liked him as a Job with a DPS Role and a Healer Role or just being a DPS only Class, like we have him at the moment.
Maybe...perhaps...I was never so deep in his Lore, that I could say if this is a great or a bad thing.
Could be nice, could be bad...I have no clue. ^^
You see that I did not drop the Dancer for 5.0 and instead whished he would be a Class that can be a Helaer and a DPS. And the Gunblade Job can be a Tank and a DPS.
There were only DPS in 4.0 and people were "Huh???" about this. With same case in 5.0 the reaction could be even worse (it is quite bad with no new healer already). And well, Yoshida-P explained well, why they decided to add new Tank.
Somehow, I personally waited for GUN for 5 years and always though about it as about tank so I'm on happy side of boat, though I do understand why some people were disappointed - not all players like to play tanks overall. It was quite the same with Dark Knight.
There were only DPS in 4.0 and people were "Huh???" about this. With same case in 5.0 the reaction could be even worse (it is quite bad with no new healer already). And well, Yoshida-P explained well, why they decided to add new Tank.
Somehow, I personally waited for GUN for 5 years and always though about it as about tank so I'm on happy side of boat, though I do understand why some people were disappointed - not all players like to play tanks overall. It was quite the same with Dark Knight.
Actually there has been a "DPS" every patch. Ninja for 2.0, Machinist in 3.0, Red Mage & Samurai for 4.0 and Dancer will be 5.0 along with updates to limited job BLU. Don't get me wrong, I'm not complaining about Gunbreaker being tank, I'm actually very excited for it and can't wait to play it; I prefer it as a tank. But just saying, there has been a DPS class every patch.
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