Quote Originally Posted by Kalise View Post
The change is pretty significant though, given that TP is basically infinite outside of AoE spam. While MP users run dry on a regular basis and need to at least use Lucid in order to maintain ST rotations, if not also benefit from Refresh.

Meaning that unless they change some things, suddenly all TP users will find themselves having to actually manage a resource - Which is pretty major.

With jobs that use dual resources also being heavily affected too because of how they rely on their "Free" actions that use TP in addition to their MP management.
This isn't entirely true.... physical jobs that scale well with skill speed (monk is a great example) do start to feel the pinch on TP as a resource as a fight goes on. The skill speed monk build is what I use and while I don't run dry on TP as fast as I do MP on red mage, I do still have to use purification and invigorate to keep doing if there's little to no down time. Some jobs haven't had to pay as much attention to it since Stormblood launched, but melee jobs have had to manage TP before, Heavensward was pretty bad for this, and melee jobs in longer fights with lots of up time really relied on TP songs from machinists/bards.