They are considering it based on feedback but don’t expect it to be implemented in SHB. He said maybe but maybe can also mean never



They are considering it based on feedback but don’t expect it to be implemented in SHB. He said maybe but maybe can also mean never
I wouldn't expect it to happen until 6.0 at the very soonest. Assuming they can justify the resources at all. They said that 5.0 may be the last time they ever add new races. And considering all the work that's involved in fitting gear to models they may decide that filling out the other genders isn't feasible with their budget.
Personally I wish they had just picked one of the two races. But I can sympathize with their predicament of some people wanting a beast race and some people demanding viera and deciding to do a half race of both approaches.


There's literally nothing wrong with not having to make new models that people will never use. Resources should be used to fix the game not add more things that can easily break
Such as?
Also I don't know how or why SE won't allow one of their largest and most profitable games a bigger budget.
It's clear that people trust and believe in the vision of this company. The fact that Yoshi P has been giving fans as much as he can for years now has spread far and wide across the MMO-verse.
With BfA being a bust, SE has their attention -- and probably money -- now more than ever.

Looking at this from a purely financial angle, it still makes no sense. Companies know that investors tend to pull away when they see backlash of this magnitude: It shows that the company is making poor decisions and are out of touch with their player base. This is largely why World of Warcraft had begun failing after the Activision Merger when they had to buy all of their stocks back from Vivendi. The company started to cut costs and their investors began to bail one after another. If SE is after money, this was NOT the way to go about it and they should have learned from Blizzard Activision Inc.'s mistakes.
The money it would have taken to create the female and male counterparts of the races would have brought in far more revenue than it would have cost to create the content and possibly brought new investors on board, or kept current investors interested. It would have sparked respect and admiration from players in other MMORPGS such as Warcraft to make them check out the game after seeing how the Devs cater to the community in this game. All around, gender-locking LOST SE a lot of money. As this backlash is making more new players wary of joining the game altogether - when they would have otherwise purchased the game and new expansion.
"If they're making their current fan base so angry... why should I join the game?"
This is not a question you want to leave potential customers with.
Because triple A game companies don't invest extra money in to their games unless they're forced to. They want every game to make as much profit as conceivably possible and then even more than that while investing as little as humanly possible and avoiding possible extra investments no matter what. If that means cutting costs by limiting content releases or carving up content to distribute it back to us at a slower pace or (worse) selling it to us at a premium, they will absolutely do it. Such is the common practice of all big triple A video game publishers and while SE hasn't acted nearly as bad as Activision or EA (yet!) doesn't mean they don't engage in the practices of the industry.
Also, just want to add, yes I know the whole purpose of a big company is to make profit, I get it. But that doesn't justify anything and it never will, the pursuit of profit is not some noble endeavor that is above criticism.
(Sorry, but I can't resist. ^^)Because triple A game companies don't invest extra money in to their games unless they're forced to. They want every game to make as much profit as conceivably possible and then even more than that while investing as little as humanly possible and avoiding possible extra investments no matter what. If that means cutting costs by limiting content releases or carving up content to distribute it back to us at a slower pace or (worse) selling it to us at a premium, they will absolutely do it. Such is the common practice of all big triple A video game publishers and while SE hasn't acted nearly as bad as Activision or EA (yet!) doesn't mean they don't engage in the practices of the industry.
Also, just want to add, yes I know the whole purpose of a big company is to make profit, I get it. But that doesn't justify anything and it never will, the pursuit of profit is not some noble endeavor that is above criticism.
TRIPLE AAAYYYYYYYYYYYY!!!
Yep, the whole Life Services thing ruins gaming.
XIV is actually 3rd. Behind WoW and 2007scape according to
https://mmo-population.com. But looking at the player counts as a whole shows the MMORPG age has calmed down alot compared to early 2000's. It doesn't look profitable for investors and companies.
Not to sell old school runescape short, since i love that game and still play it.. I don't think the numbers are accurate. If its just going by accounts made then its unfair since its a F2P game. Not only that it has a lot of bots.XIV is actually 3rd. Behind WoW and 2007scape according to
https://mmo-population.com. But looking at the player counts as a whole shows the MMORPG age has calmed down alot compared to early 2000's. It doesn't look profitable for investors and companies.
I still think FF14 is #2 since the numbers for OSRS are inflated.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote







