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  1. #1
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,791
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100

    How common and fast is aetheryte teleporting?

    And are there any regulations on it?

    1 - There are aetherytes in almost every town and outpost, even small ones, so presumably they are commonly used, but that being the case why do most people not seem to use them? I get it for merchants with carts and such, but even regular people always walk or take boats or airships everywhere. What was stopping the older Ala Mhigans from just teleporting back to Ala Ghana? Does it require an amount of skill in aetherial manipulation that most people don't have? In that case why bother having aetherytes everywhere?

    2 - How fast is it. In game we see it as instant because, well, as a gameplay mechanic it has to be, but is it instant in the lore? In the latest MSQ Cid says: "Time no doubt being of the essence, could I tempt you to a ride aboard the Excelsior? If there's a faster way to Raubahn's side, I will personally apologize to the commander for keeping him waiting." Wait, really? Your airship can get me from Mor Dhona to Ala Mhigo faster than a teleport? What's the point of teleports then?

    3 - How is something like teleportation regulated? If anyone can just attune to any aetheryte what's stopping people from going wherever they want whenever they want? What does the Ul'dahn checkpoint do if anyone who's been to the city even once can just teleport back, ignoring the gates and guards? Are the main aetheryte plazas in every city heavily guarded and we just don't see it in game?
    (3)

  2. #2
    Player
    Cilia's Avatar
    Join Date
    Sep 2013
    Location
    The Hermit's Hovel
    Posts
    3,663
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Using aetherytes costs money, something most people don't have a near-infinite supply of. It also requires something called "anima," which recharges over time - the Warrior of Light just has a nigh-infinite supply of it thanks to the Echo / Blessing. So in most cases, on-foot transport is more practical.
    (6)
    Trpimir Ratyasch's Way Status (7.2 - End)
    [ ]LOST [X]NOT LOST
    "There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination

  3. #3
    Player
    ObsidianFire's Avatar
    Join Date
    Oct 2017
    Posts
    1,018
    Character
    Kharagal Mierqid
    World
    Cerberus
    Main Class
    Summoner Lv 90
    After the 7th Umbral Calamity, the aetheryte network of Eorzea was thrown out of wack. In order to fix it, Ul'dah paid the Sharlayans (not the Archons/Scions of the Seventh Dawn) to fix it. In order to pay the Sharlayans off, they basically put a tax on aetheryte usage. Outside of Eorzea, it seems aetherytes require some measure of upkeep and it's customary to pay the people doing that a fee.

    Aethryte teleporting is instant. My explanation for what Cid says is that he's a Garlean and can't use teleportation so he never thinks of it. We're just humoring him.

    The other thing we've never seen people do with teleportation is move large quantities of items. It seems that while moving your own aether is relatively easy, moving the aether of something else is much harder. So teleportation can never oh... replace the shipping business. In order to transport anything in bulk, it needs to use traditional methods.

    The aetherytes of all the main hub cities are well guarded. Ul'dah, Kugane and Ishgard are the most obvious about it. There's also the fact that most people can't teleport in quick succession, so most people use it for an emergency and not for normal travel.
    (9)

  4. #4
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,060
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    It's implied that being able to use aetherytes at all isn't a very common thing as it was mentioned that only a small unit of Doman soldiers was able to offer immediate support against the Imperial counterstrike at the Ghimlyt Dark, the rest needing to take the traditional route.
    (4)

  5. #5
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,000
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by KageTokage View Post
    It's implied that being able to use aetherytes at all isn't a very common thing as it was mentioned that only a small unit of Doman soldiers was able to offer immediate support against the Imperial counterstrike at the Ghimlyt Dark, the rest needing to take the traditional route.
    Assuming characters are bound by the same teleportation rules as players, that issue wouldn't have been due to a general inability to teleport, but the specific restriction that you need to have attuned to your destination aetheryte. So only the small number of soldiers who had previously traveled to Eorzea would be able to teleport back there.

    There might also be additional "realistic" rules about aetherial strength/skill that could prevent some from traveling such a long distance, even if they can travel locally.
    (7)
    Last edited by Iscah; 03-27-2019 at 05:06 PM.

  6. #6
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Question on traditional that I never seemed to understand.

    Just how long does it take to go from X to Y when you're not an aether rich NPC? Airships seem to be the fastest, so the travel from say Ul'dah to Limsa would be how long? Then there's even slower routes like Kugane to the Steppe. I'm always imagining less than magical npcs sitting on a boat, being heckled by Confederates, hoofing it through the forest, through the mountains, and finally Steppes.

    We've seen usage of flying mounts like the Yol and falcons, but I don't think Lolorito or every day merchants are transporting themselves or their goods on birbs outside an old fashioned Chocobo.
    (0)

  7. #7
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    2,757
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 92
    Quote Originally Posted by Iscah View Post
    Assuming characters are bound by the same teleportation rules as players, that issue wouldn't have been due to a general inability to teleport, but the specific restriction that you need to have attuned to your destination aetheryte. So only the small number of soldiers who had previously traveled to Eorzea would be able to teleport back there.

    There might also be additional "realistic" rules about aetherial strength/skill that could prevent some from traveling such a long distance, even if they can travel locally.
    There was a comment when you met up with the Doman Resistance that they smashed the aetheryte at their base I can't remember the name of that, when the Garleans were trying to stamp out the last traces of the rebellion, they were trying to force unattuned conscripts through. I forget if it was mentioned what happened to them.
    (0)

  8. #8
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Daralii View Post
    There was a comment when you met up with the Doman Resistance that they smashed the aetheryte at their base I can't remember the name of that, when the Garleans were trying to stamp out the last traces of the rebellion, they were trying to force unattuned conscripts through. I forget if it was mentioned what happened to them.
    A lot of them died I guess.

    It's possible to teleport to an unattuned aetheryte, same as it's possible to drive down a busy road with your eyes shut and the music turned up.
    Got a vague idea of where you're going, there's a chance you'll make it to the end intact, 100% not recommended but you might give it a go if someone held a gun to your head.
    (9)
    Last edited by Jandor; 03-27-2019 at 07:33 PM.

  9. #9
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,060
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Daralii View Post
    There was a comment when you met up with the Doman Resistance that they smashed the aetheryte at their base I can't remember the name of that, when the Garleans were trying to stamp out the last traces of the rebellion, they were trying to force unattuned conscripts through. I forget if it was mentioned what happened to them.
    I think they mentioned in the quests surrounding Shiva that trying to travel to an unattuned aetheryte poses the risk of getting lost in the Aetherial Sea, which is about as good as being dead (Unless you're exceptionally skilled and have people able to bail you out like Y'shtola did).

    Losing access to the intended destination during transit would presumably ensure such a fate.
    (2)
    Last edited by KageTokage; 03-27-2019 at 09:49 PM.

  10. #10
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Gula View Post
    Question on traditional that I never seemed to understand.

    Just how long does it take to go from X to Y when you're not an aether rich NPC?
    As long as the plot needs it to take.
    The developers have (deliberately I am sure) always been very vague about travel times and passage of time in general.
    (2)

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