Results -9 to 0 of 41

Thread: Beastmaster.

Threaded View

  1. #12
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Rather than limited I'd like to see them become Advanced, having a component for both. Or Beastmaster just being a regular job that's fine too, although I like the idea of advanced jobs since I do like the interesting takes on content but I just don't really love the idea of a job becoming side content only (so not in love with limited but I do like the concept of advanced).

    Say for example Beastmaster's limited side is more like a DoL shepherd job (something FFXIV has mentioned a few times in the past), being able to harvest and care for animals with some new mechanics based around that and because it's limited it doesn't have to follow the exact DoL formula (just make sure it's useful and fun). Then the main part works in normal content, balanced in such a way that it doesn't cause massive issues in normal play (can use limited content to enhance the main content as well). An enhancement from limited content might look like rather than gaining levels and abilities as normal they have greatly accelerated exp growth on animals that learn abilities from their archetypes that build out their main side. So at level 20 they need one pet at X level, at level 60 3 different archetype pets at Y level, etc, etc, so long as the duty finder is fairly restricting and the time spent becoming combat ready isn't astronomically faster or slower than other standard main jobs it's all good.

    Hopefully the AI for pets in general is improved though, should be able to respond faster / while casting and stunned (some QoL might vary from pet class to pet class). Given that it's a direct pet class a lot of the AI issues would probably solve themselves, just need to make sure it isn't too slow lol.
    (2)
    Last edited by Shougun; 04-02-2019 at 02:58 AM.