Can we PLEASE stop long boring RP Fights with regular character battles afterwards that have instant-fail conditions?

I don't mind RP Fights where you take control of another character, but I hate it when you do that, and then have a second segment right after it, that can be failed and then when you do fail, you have to repeat THE WHOLE THING all over again, including the RP Fight. It's interesting the first time you do it, but the 2nd or 3rd time later, it's annoying.

And I really wish you guys would stop with DPS Checks, because my main is a WHM. You have the DPS checks being a little tight, unexpectedly so, and of course loss means having to replay a 5+ minute fight before it. Either put a checkpoint in, or split the fights up into two different solo duties so we don't have to repeat the long slow part to get to the part that's actually needing some attention.

Doing 5 minutes of 1 1 1 1 1 1 2 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 several times isn't fun just because you guys threw a random "DPS check or you die instantly" in another fight after it in the same solo duty.

So please stop doing this, or allow us to skip the first fight or something if we already did it once, or let us get back up and try again.