The goals of these changes are to give whm a more interesting dps rotation, increase ogcd healing, add a more impactful job gauge, and speed up job to allow more movement and weaving.
Current Skill changes:
Assize: Level 56
Deals unaspected damage to all nearby enemies with a potency of 400.
Additional Effect: Restores 10% of own MP
45 second cooldown
Plenary Indulgence: Level 70
Restores own HP and the HP of nearby party members Cure Potency: 600
Additional Effect: Restores 10% of own MP
45 second cooldown
Lucid Dreaming: Level 24
Reduces enmity by half.
(Note: all mp using classes will now have job unique regen mechanics)
New Skills:
Stalactite: Level 72
Deals Earth damage with a potency of 200.
Additional Effect: Reduces target's piercing resistance by 5% Duration: 30s
Cast Time: 2.5 seconds
Wind Gust: Level 74
Deals wind damage with a potency of 130.
Cast Time: 0 seconds
Refreshing Mist: Level 77
Gradually restores own HP and the HP of all nearby party members.
Cure Potency: 150 Duration: 21s
60 second cooldown
Holy 2: Level 80
Deals unaspected damage to all nearby enemies with a potency of 350.
Additional Effect: Stun
Cast Time 3 seconds
New Status Effects:
Heavier Than Rock: Increases damage of wind spells by 100%
Lighter Than Air: Decreases cast time of earth spells by 100%
Highest Holy: Holy spells are guaranteed to critical hit, cast time and mp cost are reduced 100%, restores 5% of own MP.
Job Gauge:
Unlocked at level 50
Appearance while empty: https://imgur.com/9VT4FDq
Casting earth or wind spells will fill the gauge. For example when casting earth spells: https://imgur.com/GLjipmv
Casting 3 earth or wind spells in a row will grant 3 stacks of the buff Heavier Than Stone and Lighter Than Air respectively. Casting 3 earth or wind spells in a row will also fill in one of the 4 central partitions of the job gauge. For example after 3 earth spells: https://imgur.com/dGLJfTP
Casting spells of the opposite element drain the currently filled gauge while also filling its portion of the gauge and the Heavier/Lighter portion of the gauge. For example, casting wind after filling earth: https://imgur.com/MUu1IG5
Casting 3 spells of the opposite element will fill its portion of the gauge and grant 3 stacks of its respective Heavier/Lighter buff. Filling the gauge will fill in 2 of the central partitions of the job gauge. For example, filling wind after having previously filled earth: https://imgur.com/e2GNGKl
Casting spells of the opposite element drain the currently filled gauge while also filling its portion of the gauge and the Heavier/Lighter portion of the gauge. For example, casting earth after filling wind: https://imgur.com/MwrhiKs
Casting 3 spells of the opposite element will fill its portion of the gauge and grant 3 stacks of its respective Heavier/Lighter buff. This will also complete the center of the gauge granting 1 stack of the buff Highest Holy. Example: https://imgur.com/TiaDpSH
Casting a holy spell will clear out the central and upper partitions of the job, allowing you to rebuild the stacks. Example: https://imgur.com/U0NvD4G
Rotation Example: Stalactite, Stone4, Stone4, Aero3, Aero2, Wind Gust, Stone4, Stone 4, Stone4, Holy2, Wind Gust, Wind Gust, Wind Gust…
(Note: the diamond shape of the job gauge is inspired by a halite crystal which is a type of stone.)