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  1. #21
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    My partner started the game yesterday so I am going through it with him and boy this is tedious...
    I am not a cash-shop person but I start thinking that this story potion could be worth it...
    (1)

    Larek Darkholme @ Ragnarok

  2. #22
    Player
    CaptnYesterday's Avatar
    Join Date
    Oct 2013
    Location
    Limsa
    Posts
    50
    Character
    Bruce Gender
    World
    Malboro
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Hysterior View Post
    My partner started the game yesterday so I am going through it with him and boy this is tedious...
    I am not a cash-shop person but I start thinking that this story potion could be worth it...
    Its worth it! I've never bought anything else but the ARR's MSQ skip potion is almost a requirement to keep normal new players from quitting when faced with early game (and especially 2.xx). I don't usually recommend the leveling potion because this game has such fantastic and fast paced leveling content. Dungeons, Roulettes, Daily beast tribes, PotD, and even those damn Leves can be fun. Potion lets you open all of that up fast. Mix it all up to level and try out different classes. Then hit HW and SB head on and enjoy modernized MSQ progression as well as lvl 50+ skill kits that start making combat awesome.


    Only... why is it necessary to micromanage new players experience to keep them from bailing? Isn't this something the Devs recognize as killing the game's bottom-line?
    (0)

  3. #23
    Player
    Efrye's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    280
    Character
    Fey Nafilia
    World
    Phoenix
    Main Class
    Bard Lv 74
    Quote Originally Posted by Vaer View Post
    Last I heard they wanted to work on trimming the quests out so only the important ones are mandatory and moving some of the fetch ones out into optional quests. I believe it is something they have expressed interest in doing for a while now but currently don't have time for since they are in expansion crunch right now.
    This is so bizarre to me, from a business perspective. Of course, you can't sustain an MMO with new players alone. An expansion always has to have a decent amount of late-game / endgame content for the existing community. But an expansion release also always draws in new players, yet SE will retain almost none of them if the beginning of the game isn't any good. Now would be the perfect time to finally work on that overhaul they promised almost a year ago.
    (4)

  4. #24
    Player
    CaptnYesterday's Avatar
    Join Date
    Oct 2013
    Location
    Limsa
    Posts
    50
    Character
    Bruce Gender
    World
    Malboro
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Efrye View Post
    ...But an expansion release also always draws in new players, yet SE will retain almost none of them if the beginning of the game isn't any good....
    This. Could not have put it better. Really was hoping for a shakeup in 5.0, but looks like no dice and no meaningful influx of new players.
    (0)
    Last edited by CaptnYesterday; 03-27-2019 at 08:55 AM. Reason: quotation

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