Quote Originally Posted by Legion88 View Post
In my opinion ressources should enforce or support mechanics and not just limit things.
That's the reason why i hated TP from the beginning, because they were just a limitation for physical jobs.
MP is also mostly just limiting the jobs but not providing any real impact on or interweaving with the mechanics of the jobs.
Unlimited resources is a nasty can of worms. It allows for a lot of very problematic strategies to be viable. At the moment resources are too vast, depletion isn't a real concern barring a massive amount of mistakes. To effectively get rid of primary resources the entire combat system would have to be overhauled, to the extent that most CDs would have to increase and possibly cooldowns on primary combo rotation buttons.

Ironically the best balance of our thought points is probably the job with the least limited resources in the game BLM.