Quote Originally Posted by DevilsDontFly View Post
They mentioned the changes were too in-depth to be explained in a short interview, and since we're not getting a new healer because Yoshi wants to further tweak the existing ones I got curious: What are your thoughts?
Not only in regards to healing obviously, but what are you looking forward for them to add? Or remove? Or just overall change?

I personally would like if they redesigned Protect to be a cooldown instead of a "cast one and we're good" kind of spell.
It would also be nice to have a gap closer on the Paladin, or maybe a reworked Shield Lob, to make it bounce between hostile targets to aggro multiple mobs at once.
WHY do you want to make healing more difficult? This would just add more things to remember and complicate a rotation, which is exactly what Yoshi P is trying to get away from. I believe he said something akin to classes suffering from skill bloat and is looking for ways to reduce them. Plus, if they're going to add more skills from 70-80, they are going to have to cut things down.