I thought that's what people used mouse target macros for...?
Oh... but then you wouldn't have a hand free to................err..........to.............pet......your kitty... yeah... pet your kitty that's it... >.>;
Last edited by Reiryuu; 03-26-2019 at 11:06 PM.
"Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
-- Peter S. Beagle, The Last Unicorn




If futur fights could be designed in the same way as Proto-Ozma (from my experience as SCH,), healing would be much enjoyable (and not enough time for dps).


If it works more or less like the RDM's rotation, I'm in.
I would love to have a build up dps rotation. Like keeping dot uptime and after some time you get a enhanced version with more dmg or no cast time. Like healing is so stale and boring and on whm not fun because you are a cheap blm with lousy mobility.
Because when you're playing a healer and 80%+ of the healing is done through stuff off the global cooldown, the player needs *something* to do to keep from slipping into a self induced coma.
"Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
-- Peter S. Beagle, The Last Unicorn

You could try challenging yourself instead. There's always room to improve, and there's always a way to make it harder. And by taking on those extra challenges, you learn how to heal better in different situations.
I hate duo healing because it's way overkill on the heals. So I usually just use duo heals to practice a solo heal rotation and micromanage positioning stuff, then go and use those tricks in solo healing situations.
Nice thing about solo healing is that the DPS to healing ratio is much more balanced. I'm still throwing out a lot of DPS, but I also have to focus a lot more on heals.
And if that's still too easy, just start getting rid of other things. Solo tank/heal O6S was always fun, with the tank taking so much damage. Or you can just go do content that is actually hard.
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