Hi, so I main Warrior but feel I’m fairly competent healing (done Alphascape 1 and 2 with White Mage and Astro, plus half of o11s with those healers too).
I was a bit disappointed that dancer isn’t a healer but after thinking about it I think there are a couple of things that need looking at before they add another healer.
It seems to me that SE don’t have a proper identity for healing, like are healers DPS with healing abilities or are they a class of their own? Most of the content I’ve done (dungeons, trials, raids, savage raids) have all had parts in the fights that have required quick healing but then most of the the rest of the time of the fight I’m just dishing out dps.
Also it seems that shields are so strong that you don’t need massive heals like cure 3 or even benediction, since the shield will absorb the hit and give you time to just cure 2 the person, and even making aoe heals that much less urgent.
SE seem to cover this up (lack of required healing in savage fights) by creating one-death mistake mechanics.
I don’t know how balancing the healers will solve the issue, shouldn’t they be adjusting the content to make it so that healing is required much more often and make the damage sufficiently strong so that shields and heals are both required? Or should they just give dps more healing ability and remove the healer role?
