The worst part is that they just gave the same reason from SB of wanting to balance the current healers. If they seriously can't balance 3 jobs in 4 years maybe they need a new balance teamI have intense respect for the FFXIV team. I could natter all day about how much this game impresses me.
But I am very disappointed in the gender locking of the new races. This feels like a step backwards. Not only was it removed in 2.0 but the new races are very cliché in that the females are sexy and slender while the males are large and muscular. So not only does the act of gender locking disappoint me, but also how the new races are examples of over-used and outdated tropes.
SE should have properly addressed why a new healer wasn't added. And I don't mean some small comment in an interview. It should have been stated in the keynote. Acknowledging the expected disappointment of no new healer class along with an explanation would have done a lot to ease the anger surrounding it.
However despite this my love for the game hasn't diminished. I don't agree with everything SE does...but really, who does? You can't please everyone and no one gets everything right all the time. And honestly after the multitude of blunders I have experienced with Blizzard, this drama surrounding races and healers seems very small. Those two issues, while very disappointing, are far from game breaking.
I get your point but after playing WoW and seeing balance significantly worse go on for well over a decade...I'm more patient with the state of balance in XIV.
Healer balance has always proven to be a very difficult subject.
The main issue comes down to the fact that each healer has a very unique niche where they excel. You'll have an entire raid tier where White Mage is dumpster tier and then suddenly there are 30% more WHM than AST clearing UWU and 60% more in UCOB. If a class is better people will use it and with the healers all having their own niche it's very hard for one not to be better than the other.
Frankly the only way to balance out healers is through some very heavy homogenization as much as I would dislike that.
Personally I think they need to stop using Savage raids comps as the litmus test for class balance. The proportion of players that actually engage in the content is minimal comparatively. If the job is balanced, and capable of doing the content it should be enough. Expecting all jobs to be equal just hurts the over all game, and makes development overly difficult clearly.Healer balance has always proven to be a very difficult subject.
The main issue comes down to the fact that each healer has a very unique niche where they excel. You'll have an entire raid tier where White Mage is dumpster tier and then suddenly there are 30% more WHM than AST clearing UWU and 60% more in UCOB. If a class is better people will use it and with the healers all having their own niche it's very hard for one not to be better than the other.
Frankly the only way to balance out healers is through some very heavy homogenization as much as I would dislike that.
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