Inactive characters are the issue not the accounts So to recap the characters linked to the accounts are what the issues is! and guess what????? we just got another person on durandel with an inactive character going to another serveR!
Last edited by Coombah; 03-02-2012 at 09:08 AM.
lol reroll the inactives? that's just crazy talk, for one that is extorsion and blackmail ..making people pay for a year that the game isn't even ready to play. two i been inactive for like 6months and if i lost my account at this point i'd probably get a lawyer and try to sue SE. three it's not the inactives fault its how they implementing the merge also it's how everyone reacted to the merg in first place prior, since the first way to do it was the best way. everyone worry'ing about holding onto 4-5linkshells of people when really there is no way ...now or in the old to do so less everyone desides to stay put.
on side not lets hope SE once again does another fix. i say they just need to add 1 server that is completly new and empty. one that everyone can move to. that way all linkshells can stay or go to the ones we have now and people who want a active 2k population can move to the new one. and all the inactives will be left to where they are and not effect people who want to see everyone in the server list logging in not just 200 over the 100 we have now...witch is what is going to happen when u combine 2 empty servers that have 100people in them active at the most.
A few popular servers may have filled rather quickly, but entire linkshells would have still been able to migrate to another one as most would have had plenty of space. Not be stuck between two or go EU like the situation many are faced with now. 4 was indeed a much better and smarter option. Naturally many of those who aren't impacted negatively by this don't understand or care to so long as they and everyone they care about are squared away.I don't think inactive accounts have anything to do with the current problem, unless servers have a technical limit of possible character data.
Don't you think they considered a certain % of inactive accounts that will never come back when they fixed server population caps ?
Do you think it would have been better with Option 4 ? We would have had the current "problem" ten fold, most popular servers filling up in minutes leaving a lot of linkshells separated, not just the ones who decided to switch servers for whatever reasons like we have now (exceptions).
Yoshi-P knew what he was doing. Unfortunately, he caves too easily since he wants to be everyone's friend. Eventually he will learn that being a leader and being a friend are sometimes not compatible.
Ok look here i just move my one inactive alt to to the Eu server and had my ls member apply to the server where moving too and she got in so now pretty much are whole ls is on the server Xp ( thank you and have a nice day)Or not at all, and they are just balancing the populations (as they said they update the server #'s not in real time but periodically).
Blame Ragnorak for failing to attract people instead of scapegoating people that aren't even figured into the calculations.
The fault is the people who wanted regional servers, which was obviously a stupid idea that barely anyone outside of a vocal minority on the forums actually wanted.
It seems odd to me that a game with such a low population (apparently?) has servers filling up so quickly...either this was poorly executed or I am missing something o.O;
Inactives should be moved off the server. Either in a holding server till the account comes active again or wiped completely If your not paying why should you take up a spot from someone who is? Look at the forums you can't post and interact with the community if you are not paying for the service so why should you hold a spot up from someone who pays? Bottom line inactive characters are taking up space we proved it twice. They need to be moved.reroll the inactives? that's just crazy talk, for one that is extorsion and blackmail ..making people pay for a year that the game isn't even ready to play. two i been inactive for like 6months and if i lost my account at this point i'd probably get a lawyer and try to sue SE. three it's not the inactives fault its how they implementing the merge also it's how everyone reacted to the merg in first place prior, since the first way to do it was the best way. everyone worry'ing about holding onto 4-5linkshells of people when really there is no way ...now or in the old to do so less everyone desides to stay put.
on side not lets hope SE once again does another fix. i say they just need to add 1 server that is completly new and empty. one that everyone can move to. that way all linkshells can stay or go to the ones we have now and people who want a active 2k population can move to the new one. and all the inactives will be left to where they are and not effect people who want to see everyone in the server list logging in not just 200 over the 100 we have now...witch is what is going to happen when u combine 2 empty servers that have 100people in them active at the most.
i was awake when they added the merger page in, literally must of been in first 10mins cause they added 2 other new pages that i was going threw as the other one was for merger was added. i jumped right into the merger page. my server was locked already, the one i'm on already? dont' make sense, my server is empty in my eyes and i doubt the other server they merging could possibly be much more better? don't know really how they are really doing the counts and how it's working but i don't think they should of changed the merge type from the first one. hopefully se can give us a reply soon on if they fixing the problems that this one has.
The servers were given a cap based on current population. Naturally if there are 20k players active, they aren't going to cap each server at 5k as they would potentially have a handful of dead servers. Instead, each server would have something like a 2000 active player threshold to evenly distribute us.
These servers capped out so quick because that's how option 2 works. Here's your target number (2000). Now here's a few servers that we are adding before we even begin (1250 and 700), bringing the total population to this (1950). If under goal, accept transfers until goal is met. If over, suspend until drop below goal.
In this example, grats to the 50 people that were able to transfer over to that server before it capped, everyone else GTFO. I'm sure a few of these servers started out significantly above the cut off cap as well, making options even less sparse from the get go.
cause a lot of them like me played for over a year and plan on coming back when game is fixed, also inactives can still log into there merger page and move ...if they know about the merger they probably already tried to move but can't cause they are filled. but can't bitch about it without paying lol. bottom line is the game was broken and they took a break with a promise that there accounts will be there in the end. it's the same promise that probably kept them playing the first year. no one plays a 1year beta just to get wiped and start over.Inactives should be moved off the server. Either in a holding server till the account comes active again or wiped completely If your not paying why should you take up a spot from someone who is? Look at the forums you can't post and interact with the community if you are not paying for the service so why should you hold a spot up from someone who pays? Bottom line inactive characters are taking up space we proved it twice. They need to be moved.
but i agree they should be moved to the same server is what i was saying...less i don't understand u'r words ...i take reroll as wiping there account toons completly ...as if u mean just moving them then yeah.. i agree. they should be moved. or they can just make 1 more server and rather then move them. let us all chose to go there. ....that way all actives can move there too. either one works ...theres about 300players loged into the game right now, doubling that with another server doesn't seem like it's enough to me when we could have all inactives out the picture and have 2000people active. ...though maybe servers can't handle this and is what se really avoiding.
Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
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