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  1. #11
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Lambdafish View Post
    Theres a reason for that, melee physical and ranged physical healers aren't a thing, and is something you just made up. Healers are Healers. Ranged physical DPS, Caster DPS, and melee DPS are all designed very differently and do perform different roles that mostly require that role to be taken in order to be competent.
    Melee, Ranger and Caster describe different play-styles, not roles, they're all still DPS.

    A melee attacks from close range.
    A ranger attacks from far away.
    A caster attacks from far away while standing still.

    That is what truly differentiates the DPS "roles". Anything that they bring outside of that is arbitrary and could be altered without really effecting how they fundamentally play.

    All existing healers play like 'casters' just like all existing tanks play like 'melee DPS'.
    (8)
    Last edited by Jandor; 03-25-2019 at 06:29 PM.

  2. #12
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Jandor View Post
    Melee, Ranger and Caster describe different play-styles, not roles, they're all still DPS.

    A melee attacks from close range.
    A ranger attacks from far away.
    A caster attacks from far away while standing still.
    Ranged DPS are the closest this game gets to a support role. DPS mechanics are usually taken by them due to their mobility and lower personal DPS. Playstyle or not, they are still "required" as part of the composition due to what they bring that the other two types don't, and because of this it makes sense to give them more options than just 2.

    This isn't my opinion, its what the devs said was their reasoning.

    https://docs.google.com/document/d/1...uI/mobilebasic This is MrHappy's direct interview with Yoshi P that outright states what I said in the above post, and also gives deeper reasoning as to why the two roles were chosen and why healer specifically wasn't. (Question 3)
    (4)
    Last edited by Lambdafish; 03-26-2019 at 11:24 PM.

  3. #13
    Player
    cold52's Avatar
    Join Date
    Dec 2014
    Posts
    54
    Character
    Shodeku Hitsuma
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 90
    Personally if it were up to me we would stop referring to them as range physical dps ad instead just refer to them as support dps, range physical is a mouthful.

    Anyways with that said the reason we make the distinction in the first place is important reguardless if they are all dps, while normally it wont matter in normal content, when it comes to high end content this makes a difference.

    Melee dps is the groups main source of single target damage and is balanced as such.

    Caster dps is for aoe damage, there there to help deal with groups of adds.

    Range physical dps is for party support.

    Its important to understand range dps are difficult to balance because how important having extra resources can be (its why it is the role always desired to have at least one of.) By adding a third range dps they can now get a better idea of how they wish to balance this role in parties.
    (0)

  4. #14
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Aeliott View Post
    I don't hate that Dancer is a DPS. I'd argue that it makes a lot more sense than healer.

    I think most people are upset there isn't a healer at all, not that Dancer specifically isn't one.
    Agree with this.

    But I also think this gives us more hope for healer reworks.
    They could have given us a fourth healer and kept the existing healers relatively the same, but WHM is in dire need of an overhaul in order to remain relevant in the direction this game is going.
    With sufficient reworks, we could essentially be getting 'new' healers in the form of 'new' WHM and possibly SCH.
    (3)

  5. #15
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Aeliott View Post
    I think most people are upset there isn't a healer at all, not that Dancer specifically isn't one.
    actually I like dancer being range-whatever. and im wondering if that frees the way for a non-mp healer like Alchemist in Final Fantasy Tactics.. throwing potions and buff/debuff elixir could be really smooth in FF14 - and they would absolutely have their own identity : o
    (1)

  6. #16
    Player
    NatPagle's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    24
    Character
    Edric Bearson
    World
    Brynhildr
    Main Class
    Gunbreaker Lv 98
    Quote Originally Posted by Neela View Post
    actually I like dancer being range-whatever. and im wondering if that frees the way for a non-mp healer like Alchemist in Final Fantasy Tactics.. throwing potions and buff/debuff elixir could be really smooth in FF14 - and they would absolutely have their own identity : o
    I am in 100% agreement with this. I want the new healer to be super unique have mechanics that actually make sense for healing purposes. Throwing things at enemies to heal your party? Is dancer a by-proxy vampire?

    A non-mp healer would be really cool, and I am definitely on board with Alchemist in this capacity.
    (1)

  7. #17
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    I quite like the idea of dancer is range dps, it is always a buff/debuff role. It fit into dps more than heal role in FFXIV setting.
    However, I quite appreciate if we got a new heal that is not another copy and paste, or I will be most appreciated if they finally sort out the identity crisis, i.e. complete rework of WHM or AST or both
    (0)

  8. #18
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Neela View Post
    actually I like dancer being range-whatever. and im wondering if that frees the way for a non-mp healer like Alchemist in Final Fantasy Tactics.. throwing potions and buff/debuff elixir could be really smooth in FF14 - and they would absolutely have their own identity : o
    Chemist with throwing potion will be epic
    (1)

  9. #19
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I’m not upset that dancer isn’t a healer because I’m not a healer. But I can absolutely see why people thought it would be a healer and why they’d want it to be a healer.

    Quote Originally Posted by Jkap_Goat View Post
    Dancer could have been a healer that uses range attacks and dances for heals, it would have been something truly unique from the other healers.

    A ranged physical healer could have break that mold, IT could have been DANCER, we really need variety among the three healers a final Fantasy XIV and dancer COULD have been just that.
    This is the main one I think. Dancer could have been a healer, it has the tools to fulfill that role. If you look at its ffxi iteration (which yes was a support dps but ffxi had a lot more fluidity in its role design) with things like drain samba (party wide bloodbath), curing, healing and divine waltzes (essentially cure, esuna and medica respectively). While using throwing weaponskills, steps and flourishes for dps it had all the necessary tools to fulfill that role and would be doing it in a way completely unique to any of the existing healers.

    This compounded by the fact there hasn’t been a new healer since HW would have set expectations high, so releasing a job with that kind of healing kit history as a dps role would definitely come as a kick to the nuts.

    Quote Originally Posted by Aeliott View Post
    I don't hate that Dancer is a DPS. I'd argue that it makes a lot more sense than healer.

    I think most people are upset there isn't a healer at all, not that Dancer specifically isn't one.
    I’d disagree with this. It plays a part in it that people wanted a healer but I think a job that could have been a healer like dancer getting released as a dps made it worse. If it was a different dps like a crossbow or a pistol user that would have been one thing, but it’s the fact it’s a dps that has this possibility to be a healer that really doubles down on the wound.
    (3)
    Last edited by Cabalabob; 03-27-2019 at 01:25 AM.
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  10. #20
    Player
    Huntrss's Avatar
    Join Date
    Sep 2018
    Posts
    67
    Character
    Huntrss Fairlight
    World
    Gilgamesh
    Main Class
    Rogue Lv 73
    There Nothing in Shadowbringers For me Except Level 80. I'm not planning on doing Dancer or Gunbreaker. Then the two new Races don't interest me at all. Just working on the Jobs I have.
    (0)

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