One thing I’ve been wanting is for summoners to return to a more classic feel from the older final fantasy games. Large area abilities that usually had unique effects. As the pet aspect of the EGI hasn’t been wonderful to say the least, I thought about how this could be changed. The current rotation feels a little stale, since the ability to augment the pet and still maintain rotation seems a bit cumbersome. I don’t want the Egi’s to go away, but rather would seem them transition to something more like totems, or auras. They would operate like minions following the summoner around, not directly affected by combat. Instead they provide additional damage and effects based on the summon. In effect we would have access to multiple egis that would give flavor and more unique effects in battle. As with Bahamut and Wyrmwaves, the egis would attack as we performed actions, resulting in increased damage and not needing to constantly monitor or transfer if we choose to attack another target. The new egi’s would have two abilities. One unique trait that can either impact what we do, or what the party experiences which would be activated by using devotion, now on a 1 min timer. Followed by enkindle which would Summon forth their primal form to deal their ultimate ability, now required one dreadworm trance in order to perform. And only resets on Bahamut summon.
Ifrit - keeps radiant shield, and activates inferno as usual (however, animation changes to primal Ifrit when enkindle is used)
Titan - earthen ward changed to damage reduced by 20% for 5 seconds. Earthen Fury creates an area of affect around the caster which reduces damage to anyone in area by 5% for 10 secs. (Primal Titan appears and earthen fury illuminates area)
Garuda - Keeps contagion, and keeps aerial blast (Primal Garuda appears to cast ability)
Ramuh- Could have an additional dot that appears along side ours. Dealing extra damage overtime for longer fights and to help with Fester, giving it increased potency. His enkindle could be an ability that causes additional damage to tick every time one of our dots goes off.
Shiva - Frostbite can be attached to the party, very similar to radiant shield, however, instead of increasing physical defense, it will increase magic defence. Obviously diamond dust will be her ultimate ability.
Leviathan - Whorl- causes all active dots to reset. Enkindle would be Tsunami.
I feel this would make us feel more like an actual summoner, with additional EGIs that we could then change out as needed, and not just feel like only one works. Also one final thing. PERHAPS, the animation for the attacks be relegated to behind the summoner only. This way, individuals in melee range aren’t affected as much, as this can be an issue. Thoughts? Let me know. Potency numbers are just for show and not actual numbers to be considered mind you.