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  1. #1
    Player
    MorbolvampireQueen6's Avatar
    Join Date
    Jan 2019
    Location
    gridania
    Posts
    640
    Character
    Nagini Kagon
    World
    Brynhildr
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Greywolfamakir View Post
    8 years without Jedi Knight job...

    Why?
    How?
    When?
    Who?
    What?

    YES, 6 years with no one new Healer.

    WHO CARES? current healers (SCH/WHM/AST) will get new skills, changes and new/change mechanics...so who cares?
    so will dps so will tanks we care because they never put us healers first they put blue mage,monster hunter, and ff15 event over us then use our unbalanced as a excuse .. when THEY COULD OF FIXED IT IN STORMBRINGERS IF THEY CARED ABOUT US HEALERS AT ALL
    (3)

  2. #2
    Player
    Darkpaw's Avatar
    Join Date
    Apr 2018
    Location
    Ul Dah
    Posts
    470
    Character
    Akio Foxx
    World
    Siren
    Main Class
    Machinist Lv 100
    Quote Originally Posted by MorbolvampireQueen6 View Post
    so will dps so will tanks we care because they never put us healers first they put blue mage,monster hunter, and ff15 event over us then use our unbalanced as a excuse .. when THEY COULD OF FIXED IT IN STORMBRINGERS IF THEY CARED ABOUT US HEALERS AT ALL
    To be fair healers were not the only jobs that were screwed out of fixes in Stormblood. Machinists begged and pleaded for ages, and are now cautiously optimistic for something good to happen come May. Now that doesn't mean that there isn't real reason to be upset about there not being a new healer. There absolutely is, but this particular argument may not be the best one to put forward. 6 years without a new healer is extreme to say the least. Yes, there have been balance issues with the healers, and yes, white mages have gotten shafted pretty hardcore. If they want more time to fix it then it is what it is. I'm all for giving the Devs feed back about their design decisions, but the argument stating that it could have been fixed in Stormblood could apply to a number of things, and the MHW and FFXV crossovers most likely had no impact on the decision as money and resources are allocated for these things well in advance and not generally taken from other core design decisions. We have no indication that the crossovers or blue mage itself robbed resources away from the teams responsible for job balance in the game.
    (0)

  3. #3
    Player
    Lozza's Avatar
    Join Date
    Sep 2016
    Posts
    188
    Character
    Shaelysis Amara
    World
    Faerie
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Darkpaw View Post
    To be fair healers were not the only jobs that were screwed out of fixes in Stormblood. Machinists begged and pleaded for ages, and are now cautiously optimistic for something good to happen come May. Now that doesn't mean that there isn't real reason to be upset about there not being a new healer. There absolutely is, but this particular argument may not be the best one to put forward. 6 years without a new healer is extreme to say the least. Yes, there have been balance issues with the healers, and yes, white mages have gotten shafted pretty hardcore. If they want more time to fix it then it is what it is. I'm all for giving the Devs feed back about their design decisions, but the argument stating that it could have been fixed in Stormblood could apply to a number of things...
    The problem lies in the fact that this is the 2nd time that healers have heard this particular song. Many like myself were content with the explanation in SB, and expansion to fix the balance issues didn't seem like such a bad thing. Yet despite healer forums generally giving a lot of feedback as to how healers were unbalanced, we've ended up in exactly the same position as we were before SB launched, hearing the exact same excuse while tanks who have similar issues to healers (though rather than PLD being at the bottom pre SB, DRK is) are getting a new tank because they feel the need to balance them out.
    (5)

  4. #4
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Anyone wanna take bets that all 4 tank jobs get mounts as well this expansion? SE never seems to have problems with spending resources on tanks... =/

    Quote Originally Posted by Lambdafish View Post
    Yeah this is what I meant, I would love these changes. Healing with cards sounds really interesting.
    Hmm... I'd think it'd make a lot more sense to make the AST a HoT healer, personally. Change Benefic and Benefic II to HoTs that heal the same amount they do now but over 6 ticks (initial cast hit tick +5) give them a much shorter cast time and a slightly reduced MP cost. Then...

    Diurnal Sect- Either 1) Aspected Benefic now halves the duration of the next duration, healing the same amount in 15 secs. or 2) All HoTs now heal for their full amount in half the time.

    Noctournal Sect - Same 1) and 2) but with a different effect Next/All Hots become a 1 (or more?) minute duration buff that creates three healing satillites to orbit the player. When damaged (or when the target reaches a certain % of HP or lower) an orb bursts and heals for ~2/3 of what the heal would be if the spell were a direct heal like they are now.

    I'm not good with numbers balance wise, so consider those just examples. This is to balance HPS (healing per second) so the longer duration buff would heal more per burst because those heals are taking longer to take effect. (double the healing, but over more time.)
    (0)
    Last edited by Reiryuu; 03-26-2019 at 07:18 PM.
    "Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
    Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
    -- Peter S. Beagle, The Last Unicorn

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