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  1. #1
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Diurnal and nocturnal need to be reworked take away the regens and shields and replace with something like
    Diurnal - AB/AH - Increase potency of card buffs on target cannot stack cannot be refreshed keep same healing potency
    Nocturnal - AB/AH - Increases duration of card buffs on target cannot stack cannot be refreshed keep same healing potency
    or something else ast can heal fine without needing AB/AH shields or regens ast identity is its cards so i feel the sects should reflect this and not be the current whm sect/sch sect
    (3)
    Guy butt is best butt <3

  2. #2
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Crushnight View Post
    Diurnal and nocturnal need to be reworked take away the regens and shields and replace with something like
    Diurnal - AB/AH - Increase potency of card buffs on target cannot stack cannot be refreshed keep same healing potency
    Nocturnal - AB/AH - Increases duration of card buffs on target cannot stack cannot be refreshed keep same healing potency
    or something else ast can heal fine without needing AB/AH shields or regens ast identity is its cards so i feel the sects should reflect this and not be the current whm sect/sch sect
    Yeah this is what I meant, I would love these changes. Healing with cards sounds really interesting.
    (1)

  3. #3
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Well to be fair and to play devils advocate here. It’s entirely possible that the “support” classes are under represented in the player base and were a priority for them. If they only wanted to release two classes that left them having to choose between tank and healer. We now know which one they picked.

    Of course this is only half the story. I highly suspect they have no idea how to introduce a new healer within their self imposed constraints. And I don’t see that changing in 2 more years unless they really revamped healers this expansion
    (1)

  4. #4
    Player
    Greven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    778
    Character
    Chris Von'greven
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    I hope they will add an healer job before 6.0
    (0)

  5. #5
    Player
    Darkpaw's Avatar
    Join Date
    Apr 2018
    Location
    Ul Dah
    Posts
    470
    Character
    Akio Foxx
    World
    Siren
    Main Class
    Machinist Lv 100
    Actually rather interesting how everyone sees this as only healer balance being the reason. When he also stated that Gunbreaker as a tank was decided early because it was difficult to break down tank classes as MT and OT with 3 so they knew they wanted to bring in a tank job so they could balance that properly as two MT and two OT. As for people saying there are 5 or 6 ranged classes, while technically accurate it is also a falsehood. You have 3 or 4 counting BLU caster DPS, and 2 physical ranged DPS, and the physical ranged DPS haven't been balanced. Ever. So a new physical ranged DPS was actually needed so they could even attempt to balance that role. Now is that a good reason for no new healer. Eh, that's debatable, and more than likely probably not.

    However, that is the answer that we were given and to some degree it is also understandable. I get the frustration of no new healer for six years, but I think their reasoning has been somewhat misrepresented whether that be by the dev team themselves or perhaps a translation error, or even just the community misunderstanding their words isn't important. But it seems to me that they are trying to balance everything out with this decision and not just worry about healer balance. So the lack of a new healer isn't stating that healers still need time to be balanced even though I'm sure there are still some issues to work out. More like it's important to balance everything else out before adding in a new healer.
    (2)
    Last edited by Darkpaw; 03-25-2019 at 01:20 AM.

  6. #6
    Player
    Hustensaft's Avatar
    Join Date
    Aug 2013
    Posts
    228
    Character
    Gyokuro Sencha
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Darkpaw View Post
    You have 3 or 4 counting BLU caster DPS, and 2 physical ranged DPS, and the physical ranged DPS haven't been balanced. Ever. So a new physical ranged DPS was actually needed so they could even attempt to balance that role. Now is that a good reason for no new healer. Eh, that's debatable, and more than likely probably not.
    DPS are selected by what provides the highest raid DPS... adding DNC into the equation changes absolutely nothing about which of the three ranged physical DPS is being taken to a raid - you just have one more spec competing for one of the four damage slots.

    You can even argue that adding a new physical DPS job adds more restriction to raid setups. MNK and RDM have physical support skills - while BLM and SMN do not - and 7 out of 10 DPS jobs deal physical damage.
    (2)
    Last edited by Hustensaft; 03-25-2019 at 02:18 AM.

  7. #7
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Hustensaft View Post
    DPS are selected by what provides the highest raid DPS... adding DNC into the equation changes absolutely nothing about which of the three ranged physical DPS is being taken to a raid - you just have one more spec competing for one of the four damage slots.
    That might be true for casual content (for queue time convenience), but for high end content the roles are indeed split up to have 2 tanks/2 healers/1 ranged/1 caster. And that's not a community thing, there are fights that require two ranged DPS, and the ranged and caster jobs are intentionally designed to not synergize with each other very well.

    With that in mind, it makes sense why the Devs would want to add to the role type that is lacking.
    (0)

  8. #8
    Player
    ForgottenScholar's Avatar
    Join Date
    Jul 2017
    Posts
    24
    Character
    Forgotten Scholar
    World
    Odin
    Main Class
    Scholar Lv 80
    I think these debates are skirting the larger issue, when he refers to healer balance it prob isnt just the small area of raid balance (as for the larger community only a small % access this content regularly) and more their roles within themselves and their identifiers. WHM is supposed to be the pure healer class with the most OGCD heals, SCH is supposed to be the dps healer, DOT dps primary, with healing pet for a buffer and AST is supposed to be the buffing healing class able to change between regen or shield healer. Now in current format and to an outside player is this the case? I do not think so, not by a long shot and with attitudes always quoting the meta it is extremely hard for a new player, from maybe another MMO thats not doing well (say isnt there one made by Blizzard? lol), to find the right healing role to do.
    SE has had to add a trust system (in shadowbringers) to aid in dps queue times which is an indication of diversity on the roles, balance to me might be better than adding another healer to a system that isnt clearly working, Time will clearly tell. But the most vocal of any community is usually the smallest demographic, therefore we have no idea how many of the larger communities do not like healer roles due to the current way their balance is. This has always been the case for tanks too and they are going down the route of MT OT to help with that and need 4 jobs in order to get done.
    (1)

  9. #9
    Player
    Greywolfamakir's Avatar
    Join Date
    Aug 2013
    Posts
    311
    Character
    Greywolf Amakir
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    8 years without Jedi Knight job...

    Why?
    How?
    When?
    Who?
    What?

    YES, 6 years with no one new Healer.

    WHO CARES? current healers (SCH/WHM/AST) will get new skills, changes and new/change mechanics...so who cares?
    (0)

  10. #10
    Player
    Lozza's Avatar
    Join Date
    Sep 2016
    Posts
    188
    Character
    Shaelysis Amara
    World
    Faerie
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Greywolfamakir View Post
    YES, 6 years with no one new Healer.

    WHO CARES? current healers (SCH/WHM/AST) will get new skills, changes and new/change mechanics...so who cares?
    All jobs will be getting new skills. The combat system is getting yet another revamp and most if not all jobs are going to get big changes. How are healers special in all of this? They aren't. Healers are getting nothing that other jobs aren't getting.
    (5)

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