or its thisIn game development, the dev version is usually different from the gold/rtm version of the game. There's a possibility they're using an older version or a version that they may incorporate at some point (they could be re-mixing the soundtrack and the dev version uses the in-progress works.)
As far as the difference between the tracks... they do sound different
mainly due to different post processing applied to each
Also in-game music is mixed and/or mastered differently than OST versions
The OST is mixed more like what we are used to on the radio whereas the in game version is mixed to be played along with the games sound FX
For this particular example... the OST version was compressed more to raise the overall volume while the in game version has more dynamic range
The same thing happened with Guitar Hero: Metallica and the Death magnetic CD
If you cant do 1900 dmg thunder/thundaras on lvl 50-4 mobs especially ones weak too thunder in general then ....lol 1973 dmg isnt impressive for a nuke that has a 15min cooldown lol.
Thunder hit for 761. 5s CD
Thundara hit for 1233. 15s CD
Burst hit for 1973. 15m CD
Based on the description we got for it a while back, Burst is supposed to do more damage based on your HP. His HP was around halfway. Unless there's some ridiculous curve, regardless of whether it does more on full HP or low HP, I still don't feel like it deserves a 15 minute cooldown.
Last edited by NoctisUmbra; 03-03-2012 at 10:50 AM.
15 minutes isn't even long.Thunder hit for 761. 5s CD
Thundara hit for 1233. 15s CD
Burst hit for 1973. 15m CD
Based on the description we got for it a while back, Burst is supposed to do more damage based on your HP. His HP was around halfway. Unless there's some ridiculous curve, regardless of whether it does more on full HP or low HP, I still don't feel like it deserves a 15 minute cooldown.
At what point would the best pound for pound damage dealer become OP?Thunder hit for 761. 5s CD
Thundara hit for 1233. 15s CD
Burst hit for 1973. 15m CD
Based on the description we got for it a while back, Burst is supposed to do more damage based on your HP. His HP was around halfway. Unless there's some ridiculous curve, regardless of whether it does more on full HP or low HP, I still don't feel like it deserves a 15 minute cooldown.
You DOUBLE the damage of BLM's big combo....
even if it had no cooldown at all... how often do you think you could use it and not pull hate?
Not saying they should give it a massive damage buff.
Saying they should reduce the CD to something that's not once-per-primal.
Where have I ever displayed that I was a no challenge person? Let's take a look at your achievements, shall we?
Rokien Vinland
Overall pro rank: 26,046 Server: 1,715 Total points: 20,911
Brucey Bangbang:
Overall pro rank: 943 Server: 40 Total Points: 78,765
Hmm seems like I surely shy away from a challenge. Lets investigate further.
Several side quests missing and I've done all, but two or three.
which is interesting coming from someone so lore heavy.
Honestly, between 9/22/2010 - today's date you have the amount of accomplishments as an adventurer living on disability. If you spent any time actually playing the game rather than spewing your obnoxiousness all over official forums throwing stones in glass houses you'd experience a huge challenge. Becoming a better player than me.
Or does that cut into your challenging afk chunk?
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