Quote Originally Posted by Dhalmel View Post
It stood out immediately to me, though I'm on a pair of beyerdynamic dt 880 pros.

listen to the game's version
http://www.youtube.com/watch?v=oAt2TYmXjdc

and then listen to the spell demo
http://www.youtube.com/watch?v=zioXFLxK68I

Correct but I simply call it midi for short.
Yes, the 880's are my favorite semi-opens at the moment....
Although I prefer the stereo imaging of the closed 770 pros

Quote Originally Posted by Molly_Millions View Post
Not trying to be nit-picky, i'm just bored. The correct abbreviation is the one I used, GM.
You are correct, but I know many industry professionals (Including Russell Elevado, Dave Pensado, Khaliq Glover and myself) all say MIDI... It is referred to both ways...
MIDI is the actual interface used to connect instruments, the control protocol for how music is to be played, transport control protocol for sequencers and synthesizers, and assigns voices to patch numbers

As far as the difference between the tracks... they do sound different

mainly due to different post processing applied to each

Also in-game music is mixed and/or mastered differently than OST versions

The OST is mixed more like what we are used to on the radio whereas the in game version is mixed to be played along with the games sound FX

For this particular example... the OST version was compressed more to raise the overall volume while the in game version has more dynamic range

The same thing happened with Guitar Hero: Metallica and the Death magnetic CD