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  1. #1
    Player
    Dhalmel's Avatar
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    Mar 2011
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    little ala mhigo
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    1,694
    Character
    Luzaf Ephramad
    World
    Excalibur
    Main Class
    Pugilist Lv 60

    How many of you noticed this in the spell casting demonstration?

    So I've just watched the demonstration of the new spell casting behavior and while what was on video wasn't all that interesting. I noticed that the Nail of the Heavens BGM was altered greatly, as if it was a midi version of the song. Which have me thinking about the reasoning behind this.

    Will the PS3 version of FF14 have downgraded audio like FF12 did?
    Not likely sure due to it being on blu-ray but you never know.
    I just find this very strange.
    (1)

  2. #2
    Player

    Join Date
    Mar 2011
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    Uldah
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    322
    I liked the guitar.
    (1)

  3. #3
    Sounds the same to me O-o but i'm also tone deaf
    (2)

  4. #4
    Player
    Molly_Millions's Avatar
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    Mar 2011
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    Uldah
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    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    I just want to correct your terminology, it's not MIDI, but General MIDI. MIDI is a way to transfer data between instruments, sequencers etc. General MIDI is a standard by which manufacturers of soundcards and music hardware use to assign voices to patch numbers, and is why a GM song that is supposed to sound like a piano sounds like a piano and not an electric guitar.
    (2)

  5. #5
    Player
    Dhalmel's Avatar
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    Mar 2011
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    little ala mhigo
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    Character
    Luzaf Ephramad
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Zahak View Post
    Sounds the same to me O-o but i'm also tone deaf
    It stood out immediately to me, though I'm on a pair of beyerdynamic dt 880 pros.

    listen to the game's version
    http://www.youtube.com/watch?v=oAt2TYmXjdc

    and then listen to the spell demo
    http://www.youtube.com/watch?v=zioXFLxK68I

    Quote Originally Posted by Molly_Millions View Post
    -
    Correct but I simply call it midi for short.
    (1)
    Last edited by Dhalmel; 03-02-2012 at 06:55 AM.

  6. #6
    Player
    Molly_Millions's Avatar
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    Mar 2011
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    Character
    Molly Millions
    World
    Balmung
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    Marauder Lv 50
    Quote Originally Posted by Dhalmel View Post
    It stood out immediately to me, though I'm on a pair of beyerdynamic dt 880 pros.

    listen to the game's version
    http://www.youtube.com/watch?v=oAt2TYmXjdc

    and then listen to the spell demo
    http://www.youtube.com/watch?v=zioXFLxK68I

    Correct but I simply call it midi for short.
    Not trying to be nit-picky, i'm just bored. The correct abbreviation is the one I used, GM.
    (0)

  7. #7
    Player
    Norack's Avatar
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    Nov 2011
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    649
    Character
    Norack Sunstorm
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    * Background music of this video is for a development environment and differs from the release version.

    right underneath the video.
    (16)

  8. #8
    Player
    Rydin's Avatar
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    Mar 2011
    Location
    Gridania
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    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Dhalmel View Post
    It stood out immediately to me, though I'm on a pair of beyerdynamic dt 880 pros.

    listen to the game's version
    http://www.youtube.com/watch?v=oAt2TYmXjdc

    and then listen to the spell demo
    http://www.youtube.com/watch?v=zioXFLxK68I

    Correct but I simply call it midi for short.
    Yes, the 880's are my favorite semi-opens at the moment....
    Although I prefer the stereo imaging of the closed 770 pros

    Quote Originally Posted by Molly_Millions View Post
    Not trying to be nit-picky, i'm just bored. The correct abbreviation is the one I used, GM.
    You are correct, but I know many industry professionals (Including Russell Elevado, Dave Pensado, Khaliq Glover and myself) all say MIDI... It is referred to both ways...
    MIDI is the actual interface used to connect instruments, the control protocol for how music is to be played, transport control protocol for sequencers and synthesizers, and assigns voices to patch numbers

    As far as the difference between the tracks... they do sound different

    mainly due to different post processing applied to each

    Also in-game music is mixed and/or mastered differently than OST versions

    The OST is mixed more like what we are used to on the radio whereas the in game version is mixed to be played along with the games sound FX

    For this particular example... the OST version was compressed more to raise the overall volume while the in game version has more dynamic range

    The same thing happened with Guitar Hero: Metallica and the Death magnetic CD
    (2)

  9. #9
    Player
    Dhalmel's Avatar
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    Mar 2011
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    little ala mhigo
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    1,694
    Character
    Luzaf Ephramad
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Norack View Post
    * Background music of this video is for a development environment and differs from the release version.

    right underneath the video.
    But the reason?
    (0)

  10. #10
    Player
    BruceyBruceyBangBang's Avatar
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    Mar 2011
    Location
    Ul'dah
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    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    I want to know why Burst is a 15 min cooldown. Like, really?
    (4)

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