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  1. #81
    Player Beki_Bayaqad's Avatar
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    Apr 2019
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    130
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    Beki Bayaqud
    World
    Lamia
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    Warrior Lv 70
    Quote Originally Posted by QT_Melon View Post
    Given that the city, Crystarium was based off a Tech Demo, don't discount "old" as not factoring in for concept artwork. Also it seems don't understand what "concept art" is on both sides of the argument.

    This is more polished and shown off stuff in the guise of "concept art" A majority of concepts never see the light of day due to NDA,MNDA and possible copyright issues among various other things.
    Heavily sketchy concept sketches isn't "polished" if it was the models would be cleaner looking then they are.
    And
    You clearly don't know what cycles mean in game development terms then. This art work was done up before Heavenward came out, which was three years ago. That's an eternity in games management.
    (3)

  2. #82
    Player
    QT_Melon's Avatar
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    Aug 2014
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    Gridania
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    1,150
    Character
    Qt Melon
    World
    Cactuar
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    Bard Lv 100
    Quote Originally Posted by Beki_Bayaqad View Post
    Heavily sketchy concept sketches isn't "polished" if it was the models would be cleaner looking then they are.
    And
    You clearly don't know what cycles mean in game development terms then. This art work was done up before Heavenward came out, which was three years ago. That's an eternity in games management.
    Completely ignoring the https://www.youtube.com/watch?v=KVhEvarOkdQtech demo that was now used as a city in the next Xpac. A tech demo from 2005

    Not necessarily an eternity and as I just said, this stuff was polished enough TO be shown, that's my entire point. It's not exactly "concept art" 3D models don't matter at this point since it's not shown for various other reasons. They cited time as a factor for the release of a half race.

    Not to mention saying 3 years is an eternity is silly since FFXV was saying they needed more time and ONLY had 3 years of dev, when they wanted more time, but due to various other factors such as not having the work done completely, changing of direction ideas, and then also translating (redoing the game for a new console) also took away that time.

    I'm saying that people running behind either camp trying to use it as an excuse is just that, an excuse. We aren't all behind the closed doors of dev and can only go by what they say.
    (0)
    Last edited by QT_Melon; 04-11-2019 at 11:03 PM.

  3. #83
    Player
    Gula's Avatar
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    Mar 2019
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    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by QT_Melon View Post
    Completely ignoring the 1.0 tech demo that was now used as a city in the next Xpac.
    A tech demo is not a fully fleshed out anything. It's just there to do as the name says. If it ends up being used, great! But there's a lot of concept trailers that go literally nowhere. The point is to show off, not be a "Confirmed!" kind of thing. Remember that awesome game Agni's Philosophy? Of course you don't because it's just a tech demo.

    https://www.youtube.com/watch?v=UVX0OUO9ptU
    (1)

  4. #84
    Player
    Jyera's Avatar
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    Sep 2016
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    The Aetherial Sea
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    88
    Character
    Jyera Naderdres
    World
    Mateus
    Main Class
    Summoner Lv 70
    Quote Originally Posted by LineageRazor View Post
    In discussions about adding "bestial" races, I'd occasionally point out the Amal'ja, who are basically humans with black fur and panther heads. What makes them Beastmen, then, and not humans? Arbitrary designation? That would be the implication by that Fanfest quote - but I think there's more to it than that...

    Basically, the player races are essentially different "breeds" of the SAME RACE. Society may frown on it, and actual successful births may be rare, but the player races CAN interbreed. An Elvaan or a Lalafell are not going to successfully produce offspring with a Sahagin or Sylph, no matter how they try, but an Elvaan WITH a Lalafell is not out of the question. That's really all that's needed to differentiate Hrothgar from the Beastmen; they may have unusual faces, but they're still humans; still the same race as Garleans, Au Ra, Hyur, and so on - just a different breed.
    That's what I mean by 'constructed'. There's a little ambiguity in how divergent 'beastmen' are from 'Spoken', but the beast moniker is something that's largely been socially imposed on these people. That's kind of why I think it would be a cool experience to roleplay that out in the player's head as they go through ARR on Hrothgar--they might IC find themselves in a disquieting grey area as they go around Eorzea with that arbitrary division being thrown around, about people who don't look that much more different from most other Spoken than Hrothgar do.
    (2)

  5. #85
    Player
    ErryK's Avatar
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    May 2014
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    Ul'dah
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    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
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    Sage Lv 100
    Quote Originally Posted by redcurrant18 View Post
    Forcibly race change Miqote males to other races in order to adhere to the lore of them being more rare than females, and restrict their future creation.
    The only thing on this list that would actually debunk most of your petulant demands.
    (1)



    Baby, tell me, what's your motive?

  6. #86
    Player Beki_Bayaqad's Avatar
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    Apr 2019
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    130
    Character
    Beki Bayaqud
    World
    Lamia
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    Warrior Lv 70
    Quote Originally Posted by ErryK View Post
    The only thing on this list that would actually debunk most of your petulant demands.
    His list was a sarcastic attempted jab at people citing the FFXIV Lore available to explain why Male Veira wouldn't be a playable gender option.

    Since "ACCORDING TO THE LORE" almost all of what was listed in OP is true.
    (7)

  7. #87
    Player
    QT_Melon's Avatar
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    Aug 2014
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    Gridania
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    Qt Melon
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    Cactuar
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    Bard Lv 100
    Quote Originally Posted by Gula View Post
    A tech demo is not a fully fleshed out anything. It's just there to do as the name says. If it ends up being used, great! But there's a lot of concept trailers that go literally nowhere. The point is to show off, not be a "Confirmed!" kind of thing. Remember that awesome game Agni's Philosophy? Of course you don't because it's just a tech demo.

    https://www.youtube.com/watch?v=UVX0OUO9ptU
    EXACTLY my point. The argument is is about whether or not used art will never be re-used again because it's "Too old" the point is it doesn't matter. Either for or against it. So people are wrong in assuming it will happen because there is "concept art" and people are wrong against arguing if it's too old to be used.
    (0)

  8. #88
    Player
    Lambdafish's Avatar
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    Feb 2014
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    Ul-Dah
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    3,927
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    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by QT_Melon View Post
    EXACTLY my point. The argument is is about whether or not used art will never be re-used again because it's "Too old" the point is it doesn't matter. Either for or against it. So people are wrong in assuming it will happen because there is "concept art" and people are wrong against arguing if it's too old to be used.
    It might be used. But it being used would be part of a new dev cycle where new concept art is drawn up and this concept art may or may not factor into the design. Watch the dev panel from tokyo fan fest where the specifically talk about the development of the crystarium. It didn't start out anything close to its final product, and the idea of using the tech demo came later.

    Therefore, if they were going to do Male Viera, they would be drawing up new concept art, maybe one of which based on that original art work, and then choosing what works best. The problem the devs have right now though, and Yoshi P specifically mentioned this as one of the many reasons why Hrothgar was chosen over Male Viera, is that people have their own preconceived ideas of what a male Viera looks like, and its difficult for the dev team to meet that expectation (the amount of people I have seen going "Male Viera needs to be small" is huge, which completely goes against Yoshi Ps own vision for them, and he is well aware of that).
    (3)

  9. #89
    Player
    QT_Melon's Avatar
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    Gridania
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    Qt Melon
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    Cactuar
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    Bard Lv 100
    Quote Originally Posted by Lambdafish View Post
    It might be used. But it being used would be part of a new dev cycle where new concept art is drawn up and this concept art may or may not factor into the design. Watch the dev panel from tokyo fan fest where the specifically talk about the development of the crystarium. It didn't start out anything close to its final product, and the idea of using the tech demo came later.

    Therefore, if they were going to do Male Viera, they would be drawing up new concept art, maybe one of which based on that original art work, and then choosing what works best. The problem the devs have right now though, and Yoshi P specifically mentioned this as one of the many reasons why Hrothgar was chosen over Male Viera, is that people have their own preconceived ideas of what a male Viera looks like, and its difficult for the dev team to meet that expectation (the amount of people I have seen going "Male Viera needs to be small" is huge, which completely goes against Yoshi Ps own vision for them, and he is well aware of that).
    Sadly the same is with Hrothgar, since Ronso is their equivalent. There's really a no win there
    (0)

  10. #90
    Player
    Cilia's Avatar
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    Sep 2013
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    The Hermit's Hovel
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    3,696
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by QT_Melon View Post
    Sadly the same is with Hrothgar, since Ronso is their equivalent. There's really a no win there
    Eh? No, there are already female Ronso designs to base the female Hrothgar on, if indeed what they wanted to do was have the Hrothgar be carbon copies of the Ronso like the Viera are of their XII counterparts.

    If there was a singular reason they didn't go with female Hrothgar, it would be the overwhelming fan demand for Viera and the disappointment that would result if they weren't introduced. As this is being billed as the last time ever new PC races are introduced... as a guarantee, at any rate... they felt forced by that selfsame fan demand to implement Viera. From what I understand, left to their own devices the devs would have just added in the full Hrothgar.
    (7)
    Last edited by Cilia; 04-12-2019 at 12:59 PM.
    Trpimir Ratyasch's Way Status (7.3 - End)
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