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  1. #1
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by MorbolvampireQueen6 View Post
    i wouldn't have cared if we healers didn't get screwed again grats dps once again you get something new while healers get screwrd
    This is not a gift to all dps. Like healers some folks only play melee, caster, or physical ranged. So to some they were left out, as well, while physical ranged players got a new class. Some folks play everything. It’s ok that every role doesn’t get something. I mean we all like new toys, but it’s ok. I mainly play casters and healers btw.
    (2)

  2. #2
    Player
    zferolie's Avatar
    Join Date
    Sep 2016
    Posts
    10
    Character
    K'narelle Javlish
    World
    Siren
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Iscah View Post
    Glamour plates are pretty easy to work with! Just have a play around at the inn. And once you've set up your plate, it's a five-second process to reapply it over whatever gear you're currently wearing, as long as you're in a location where plates can be applied.





    Magical DPS all have one type of gear, but Melee DPS have three different types. So not a strict rule.

    Also it would make gear distribution in dungeons more even, if there are two classes needing Scouting gear instead of ninja getting it all for itself, while three classes all compete for Aiming gear.

    And aesthetically there is more scouting gear than aiming gear that looks like it would suit a dancer.



    If it's Scouting gear, I'm thinking of either the Ghost Barque Himation, Torrent Tabard or maybe Bloodhempen Vest for early-level gear, depending on what the job-specific starter gear looks like. And the Ala Mhigan Tunic at Lv70, which I really like but wouldn't be right for ninja gear.

    It's true more ninja gear would fit the Dancer look wise... but part of me hopes its aiming gear so I could use the Amon hat with my dancer. Been toying around with looks and got this set up going(have myself dancing to fit the dancer theme)



    Using Amon's Hat , Eastern Socialite's Cheongsam , Witch's Gloves , Bunny Chief Tights, and Bunny Chief Pumps. Wanted to go for a close Flamenco Dancer look, but extra flamboiant with Amon's Hat. If the class shares ninja gear I have no idea what to replace the hat with
    (0)
    Last edited by zferolie; 03-25-2019 at 08:54 AM.

  3. #3
    Player
    Fland's Avatar
    Join Date
    Apr 2015
    Posts
    357
    Character
    Fraemoht Grehaerzsyn
    World
    Tonberry
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Feidam View Post
    This is not a gift to all dps. Like healers some folks only play melee, caster, or physical ranged. So to some they were left out, as well, while physical ranged players got a new class. Some folks play everything. It’s ok that every role doesn’t get something. I mean we all like new toys, but it’s ok. I mainly play casters and healers btw.
    Yeah but melee and caster got new job this expansion. Which means, with this and the next expansion, only healers doesn't get new job to play with.
    Healer is the only one left out across two expansions.
    (0)

  4. #4
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    So 6 ranged dps have 2 spots in party and 3 healers have 2 spots. Good luck in pf if you play ranged dps I guess.
    (0)

  5. #5
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    Quote Originally Posted by Sunako View Post
    So 6 ranged dps have 2 spots in party and 3 healers have 2 spots. Good luck in pf if you play ranged dps I guess.
    Um, like, you do know that turret/hlr -stress-reduction and high-mobility-support-DPS are totally different right? And, that BRD is almost completely dominant in organized party comps, right?
    (2)
    -----------------------------------------------------------------------------

    Ewwwwwww, it's all glowwy again!

  6. #6
    Player
    Greywolfamakir's Avatar
    Join Date
    Aug 2013
    Posts
    311
    Character
    Greywolf Amakir
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Sunako View Post
    So 6 ranged dps have 2 spots in party and 3 healers have 2 spots. Good luck in pf if you play ranged dps I guess.
    wut? 2 spots for Rangeds? are you sure? maybe you should check fflogs...the last boss...speed-kills...you will notice something like:

    BRD+SMN+BLM+DRG...3 rangeds 1 melee...
    (1)
    Last edited by Greywolfamakir; 03-24-2019 at 12:21 AM.

  7. #7
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    I think it makes perfect sense.
    *In the FF franchise it historically provides party-wide buffs or enemy-debuffs, much like Bard does (songs, dances, similar function).
    *Might just be me, but thinking of other ranged physical jobs is quite tough. I could eke out a few, but it's not easy, especially without treading on MCH's toes with other firearms. This way we get something that isn't piercing (pressumably?), AND can get a variety of potential weapon glams like fans.
    *With dancing being a typically supportive role, "inspiring" your allies much like Bard songs, it makes sense they're not up in the front lines like a melee dps.

    I understand the disappointment that we didn't get A healer, don't get me wrong - and I do sympathise - but focussing just on Dancer I think it fits RDPS very well. And we don't need another melee DPS at this point in time, but ranged does need a breath of fresh air.
    (2)

  8. #8
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    I can dig it.

    Quote Originally Posted by Sunako View Post
    So 6 ranged dps have 2 spots in party and 3 healers have 2 spots. Good luck in pf if you play ranged dps I guess.
    Not sure that is how the algorithm woks. Caster and Ranged are in two different categories and the DF picks it as such. Ranged DPS are defined by their ability to restore MP and TP, well were.

    "Physical ranged DPS attack foes from a distance. They excel at inflicting sustained damage, and also provide support for companions."

    "Magical ranged DPS attack foes using a variety of arcane arts. Movement is restricted by casting times, but they excel at inflicting high burst damage."
    (0)
    Last edited by Dyvid; 03-23-2019 at 11:35 PM.

  9. #9
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Dyvid View Post
    I can dig it.

    Not sure that is how the algorithm woks. Caster and Ranged are in two different categories and the DF picks it as such. Ranged DPS are defined by their ability to restore MP and TP, well were.

    "Physical ranged DPS attack foes from a distance. They excel at inflicting sustained damage, and also provide support for companions."

    "Magical ranged DPS attack foes using a variety of arcane arts. Movement is restricted by casting times, but they excel at inflicting high burst damage."
    Basic partycomposition is 1 ranged, 1 caster and 2 melee dps. However you can still run savage with 2 ranged regardless it is magical or physical because they share same position. Or even if you count only certain type it is exactly same 3/1 than 6/2. Even if you count dps number as 10 for 4 spots and 3 healers for 2 spot, healer ratio is 1.5 and dps is 2.5 that mean 40% dps players will miss party or 50% ranged players can not play their job if every job would have equally amount players like in ideal scenario. If they would release healer, healers ratio would be 4/2 tanks 4/2 melee 4/2 ranged 2/1 and caster 3/1. Trinity system would be almost balanced if they would release healer instead dps. Imo that was bad choice. Even releasing RDM during stormblood was pretty big misstake imo, because that totally messed up trinity system we currently have.
    (0)
    Last edited by Sunako; 03-24-2019 at 12:16 AM.

  10. #10
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Sunako View Post
    Basic partycomposition is 1 ranged, 1 caster and 2 melee dps. However you can still run savage with 2 ranged regardless it is magical or physical because they share same position. Or even if you count only certain type it is exactly same 3/1 than 6/2. Even if you count dps number as 10 for 4 spots and 3 healers for 2 spot, healer ratio is 1.5 and dps is 2.5 that mean 40% dps players will miss party or 50% ranged players can not play their job if every job would have equally amount players like in ideal scenario. If they would release healer, healers ratio would be 4/2 tanks 4/2 melee 4/2 ranged 2/1 and caster 3/1. Trinity system would be almost balanced if they would release healer instead dps. Imo that was bad choice. Even releasing RDM during stormblood was pretty big misstake imo, because that totally messed up trinity system we currently have.
    No where in game does it state "basic composition is 1 ranged, 1 caster and 2 melee DPS"... In most places it just says "(2 tanks, 2 healers, 4 DPS)" in brackets for most 8-man DF instances. In the few cases it DOES specify, it is 1 melee, 1 ranged, 1 caster and 1 "other" that is a duplicate of the three. The "meta" favored 2 melees because in ARR the highest DPS and utility lied within the melee role (MNK and NIN). In HW "meta" dropped off the caster in favore of 2 ranged to buff the highest DPS which lied, again, in the melee role (DRG+NIN). In Stormblood, the highest DPS has been in the caster role since 4.1, but people have been so used to their meta that didn't want to break from it. FFLogs recently (since 4.4) started taking double caster comps that are closing in for the fastest kills.

    Here's the source from game to the party composition:


    Now we have 6 "ranged" DPS to choose from and only 4 melee.. It's high time we see more variety over this "double melee meta" that I've personally grown very bored of.
    (2)
    Last edited by Phoenicia; 03-25-2019 at 03:08 PM.

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