It's Axel the job. Got your rotation memorized?
It's Axel the job. Got your rotation memorized?


All of this ^^
Really now though, I didn't really want a third healer (didn't want a fourth tank either....and I tank quite a bit but here we are). And I say that as a healer main. Having a 3rd ranged physical made more sense. And honestly seeing the video of it, may be the first DPS I want to fully master at this point.
"Within each of us, the potential for great power waits to be released."


I’m very happy. I know most were hoping for healer, and healer mains are definitely getting the short stick here, though technically physical ranged does have the fewest choices. I don’t personally play healers though and ranged is my favourite, so this is great news for me. It is sad for healers though since it’ll be quite a while before there is another chance a new job for the role will be added.
Last edited by Tempest222; 03-23-2019 at 04:08 PM.


"Bard needs to stop being mandatory!"
SE: "So Dancer's a Ranged DPS."
They're removing the piercing/slashing/blunt up buffs from the game.. Bards and Dragoons are already going to be less required..
Honestly since they weren't going to make a healer.. This should of been the first physical magic DPS class


Removal of these debuffs won't make Bard less required. Since they were ubiquitous because of their buffs (Passive crit buff from songs, Battle Voice and role action Refresh) and their unique debuff Foe Requiem.
Dragoons were required because you generally always wanted a Bard or a Machinist in the party for Refresh. Both BRD and MCH deal piercing damage but only DRG provided the debuff that improved their damage.
Hypercharge for 5% vulnerability debuff)
If anything, removal of Piercing debuff from Dragoon actually hampers MCH more since with their higher personal damage output, it affected them more.
So, if DNC is going to be competing with BRD/MCH... It could lead to some potentially big issues.
Such as:
If DNC is going to be a support DPS like BRD... It will need some support buffs/debuffs.
The issue is, if they get the same stuff as BRD, then it'll be a matter of which one has the highest personal DPS = the new mandatory job.
If they get different stuff to BRD... Then you have the possibility of BOTH BRD and DNC being mantatory (Especially since you no longer feel required to drag a DRG with you for Piercing debuff) due to the increase of party DPS.
If DNC is not made into a support and is more of a raw damage dealer like MCH, then it's going to be stuck in the same spot as MCH trying to be justified while BRD improves party DPS which makes it more desirable.
The worrying thing is how quickly things can turn into a "mDPS are irrelevant" situation. Given that they have to deal with uptime and DPS losses from not being able to use positional skills. Which has lead to DRG and NIN being the 2 mainly used mDPS because of their Piercing and Vulnerability debuffs respectively. Like, if things started to become BRD/DNC/SMN/BLM as the new meta, I wouldn't be entirely surprised.



I'm gonna hit ya back with the other thing that makes DRG required with BRD specifically. Crit. Rate. Boosts. Matter. Piercing was not the only component of their raid DPS. Dragon Sight and Battle Litany commonly both went on the Bard when they aligned. And when they align you also know that SCH's Chain Stratagem, MCH/SMN/RDM's raid buffs, and NIN's Trick Attack would line up as well, and Bard exploits all of that extremely well. Litany makes up more of DRG's total raid DPS contribution than people give it credit for. Both it and Piercing are comparable to Trick Attack than other raid buffs in the right composition.
That synergy is not dying unless Bard gets a static proc rate rework. And even then Monk and the general fact that crit stacking is exponential remains. I imagine DRG will need a personal DPS boost to make up for Piercing but they will 100% remain a strong melee contender at worst.
That aside, I'm hoping SE doesn't wind up making Dancer's utility equivalent to Bard's in value. Their rotation I'm sure will be distinct. This is the only thing that worries me.
Last edited by Grimoire-M; 03-24-2019 at 06:28 PM.
Currently NIN is already (frequently) taken out in favour of other jobs with much higher personal DPS, and weaker (to no) group buffs (whatever your group doesn't currently take). Then you can ask why doesn't this happen for DRG and BRD?That synergy is not dying unless Bard gets a static proc rate rework. And even then Monk and the general fact that crit stacking is exponential remains. I imagine DRG will need a personal DPS boost to make up for Piercing but they will 100% remain a strong melee contender at worst.
Because their personal DPS is higher, and their support is universal. RDM is restricted to physical support, SMN only supports magical, and MNK also only supports physical. That's not only incredible hard to tune across raid setups, but also highly restrictive on raid setups. If you take DRG + BRD on the other hand, you get consistent DPS with 2 variable slots.
If you add DNCas another BRD (with unique, stackable buffs) into the equation, the jobs/slots most likely to be dropped are the restrictive ones (with no or magic support).

i wouldn't have cared if we healers didn't get screwed again grats dps once again you get something new while healers get screwrd
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