Quote Originally Posted by Shougun View Post
I think a main gimmick is their area and vicinity concepts, like single target heals that come packed with an aoe or team buffs that happen around you. They can use many elements including those WHM currently uses, so you've also got fire, lightning, and water. To be honest if we counted their elements and concepts, at least just refrencing FFXI, Geomancer can step on the toes of all the healers we have right now lol.

They're some remix of all three healers with area effect mechanics baked around those ideas.
Nah, again, lore-wise, the teachings of AST and GEO are the exact same, bar AST looks to the sky and GEO looks to the ground. That's what I'm saying, and lore-wise, they were the exact same. I'm discussing this in a Discord and this was brought up. So if they added it in, that's still a very significant kick in the teeth. Cleric or Chemist, I can understand, as they're not lore-wise just the same as another class just one looks to the sky the other looks to the ground (this was all explained in the AST 60-70 quests, so spoilers for those who aren't there yet, sorry!), but that's where I feel GEO cannot work.