There are now 10 dps to 3 healers. What's your point?
Sure because making pissed off players wait for an announcement is such a great idea (for the small but unlikely chance they are adding a healer)
This is actually a pretty good question since it's one of the only potential jobs that Yoshi himself stated had been in the works, stating a desire for an Eastern-themed spellcaster for Stormblood in at least two separate interviews.
Then again, the biggest hurdle to a new healer (or just another job at this point) is that it would mean devs having to have done something they haven't done since Heavensward and something they said they never wanted to do again: work on four new jobs simultaneously, because the timetable would mean Blue Mage would've been in the schedule along with other new jobs. Maybe they have something different going for them than they did four years ago--streamlined job process, more devs or resources, I'm not sure--but the work required to make a new job in addition to all the other work they've done and are still doing would be the biggest hurdle to it.
Traditionally, the dancer job sat in the back row and danced to bestow party buffs or inflict battle-wide status effects, and thats it.But that tiniest of (im)balancing gimmicks isn't going to make up for a poor connection to job aesthetic. We have a quick, lithe, poised job that has traditionally been of hybrid range and capable of weaving through battles and instead we make sure it has no reason ever to dodge, does not weave through battles, and can instead simply turret from range however it likes...
Frankly, not having a new healer is going to make the other three healers much better. Rather than having a whole new job to gut abilities from the current healers, there will likely be a significant rework done on all three along with some great new impactful skills 71->80 that could change the way healers are played. This sounds a lot more enticing than yet another healer that will likely play like one of the others but with a different skin.
The tanks are probably going to suffer from most of the "cool new ideas" all being put on Gunbreaker while one or two of the current tanks will likely suffer another major identity crisis.
This was supposed to be the case with Stormblood as well, but that didn't really pan out, despite us not getting a new healer. Honestly, having four tanks might make designing them easier in a sense. They could divide the role into sub categories: two off-tanks and two main tanks.
Healers already feel like the least varied role in terms of both playstyle and class aesthetics to me. Even if we did get a major playstyle shakeup (doubtful after Stormblood), the aesthetics are still all similar (robes, lilies, sparkles, butterflies, bright lights). Whereas, tanks have a dark theme, a light theme, a traditional warrior and a tech focused tank coming in ShB.
But again, it's been equally as long since a new range physical DPS and there is less of those.If they are to make an annoucement later for the healer, it's again a really bad choice from them. From what I've read on the internet so far, I'm not alone to be pissed of the no new healing job. And I was really expecting one, after 4 years since the last heal. And not a single words for the healers. When Stormblood came out, they did said there is no new heal/tank for the supposed job balance, so fine, but if you make a 4th tank, you also need a 4th healer. There is already lots of choice for DPS, it's just not fair to heal. So the fact that there was no new healer job and not a single word for us to explain why there is no new heal, well, it just ruined the key note for everything that came after. So basicly, they just ruined the day for many people and announcing it later - and I doubt that they will - won't change anything.
All this means is that healers will get included next time for sure.
That's incredibly optimistic. I would hope a new healer job gets added in 2 years time.
However, there is still the hilariously high chance they'll just add another melee dps. I've seen people look at Gaia and thinking "Maybe they are hinting at a new healer" but really that's probably a hammer wielding dps.
There wont be a new healer. SE and Yoshida has always been very forward when it came to adding new classes. If there was no mention of a healer, then there wont be a new healer in 5.0, atleast not for the first 2-3 patches. Just like with the male Viera, they did not talk about it, because they were not going to add them in.
They will not announce a healer for 5.0 launch.
That's exactly what I believe, and that's why I'm mad about their choice. I mean, everything else from ShB seems so awesome, and my hype for that is here, but, they had to skip my main role again. And if they don't make something awesome at 5.0 launch for healer - like mount for every healing jobs, like the tanks have, that will motivate me to play healer - I think that I will simply stop healing. And I bet that I won't be alone, and the df queue will probably have trouble to find healers, making them longer for dps... There is no reason to play the same thing for over 4 years, we also want new jobs... And, that's just my opinion, but I've always found healing more challenging and more fun than simply DPSing or Tanking, as you have to maximise your DPS while keeping your team alive and dodging things. It's just more my playstyle, and I could wait an expansion to get a new job, but not 2. I just hope that I'll find something else that I like to play, I'm bored of the 3 actual jobs and needed some change after 4 years..There wont be a new healer. SE and Yoshida has always been very forward when it came to adding new classes. If there was no mention of a healer, then there wont be a new healer in 5.0, atleast not for the first 2-3 patches. Just like with the male Viera, they did not talk about it, because they were not going to add them in.
They will not announce a healer for 5.0 launch.
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