Wouldn’t want people fetishizing them eh?Yep, female viera/male hrothgar released in a real sorry state. Like I said before, if they were to release the missing genders in the same state, it just simply wouldn't be worth the continuous strain on resources going forward after that.
Such a state, they would need a full on overhaul - I think - to 'fix' them. That is pretty bad.
I remember being part of one such...conversation. Boy did I get an education that day. One I never wanted. lol
we will never get male viera or female hrothgar or more hairstyles for viera or hrothgar they just dont care thats the reality. They wont care til they start losing money like with 1.0.
I have to agree on this much. I think the time and resources it would take to bring hrothgar and viera up to standard would be as much work as creating the missing genders.Yep, female viera/male hrothgar released in a real sorry state. Like I said before, if they were to release the missing genders in the same state, it just simply wouldn't be worth the continuous strain on resources going forward after that.
Such a state, they would need a full on overhaul - I think - to 'fix' them. That is pretty bad.
I think we will at least see some new customization options or more headgear fitted to the Hrothgar and Viera
Its highly doubtful, but I wont say outright that "Missing Genders" isn't happening. We can always be surprised.
Remember, we were originally not gonna get ANY headgear, but suddenly we got surprised with them working to get a good number of headgear working.
So unless they outright say no or its not happening, I can hold on to the smallest hope.
Well, I actually have kind of flipped my direction on seeing male viera. It's probably too late to change the direction of the ship, but there's sort of a loss of character to the races in this game that came with the whole idea that every race must have male and female adventurers. I've been seeing this a lot in games right now where the idea of gender equality is being pushed so hard that world lore gets warped and lost in the process of supplication to the movement, like someone washing away the paint upon a canvas and leaving only the first layer, so that you see what looks like an ocean, but it's just an indistinct blob of two colors meeting at a horizon.
If a particular species of creature had adapted such that it was easier to have fewer males and more females, because of some adaptation that promoted such a setup as "good enough" for the survival of the species, it would make sense that the only adventurers that someone would see of that race would be of the dominant gender. That is what got lost in FFXIV vs FFXI with the Mithra vs Miqote, and the Galka vs Roegadyn. Viera are basically the take 2 of the Mithra in this game culturally, since the miqote got screwed up and turned into nothing more than a human cat person mascot race. Great, we all get to play humans with cat ears and eyes, but what exactly made them so special to begin with?
Gender / racial politics have really become far too prominent in creating worlds in AAA games and I'm tired of the white knight twitter riots that think building a race that has a female or male dominant ratio, for logical reasons, is a nail that must be hammered down. Galka reincarnated so they didn't need females. Mithra had a flaw in their race that made males of the species far rarer than females, so females were the only ones to really get the freedom to travel. I don't feel that those aspects are wrong, or say some political message about gender equality that goes against it. Personally I think Viera as they were written in FFXII were kind of odd, since the only reason a sentient forest would have in making a rabbit woman the way it did is to communicate with and deal with humans, but I digress...
Imo, i don’t think it’s entirely gender/racial politics but moreso, gender locking just feels kind of off and limiting? I definitely see where you’re coming from but i feel like racial aspects and lore can still be adapted without there being gender locks. I would love for the specific races to have more meaning in 14, but if it comes at the cost of locking the genders....eh? I don’t like being limited in character creation and 14’s character customization is already limited as is. I think they kind of lost their way with the whole some races or genders being more rare(male moons for example) when a large percentage of players play them. It’s like how you’re supposed to be one of the very few white mages in the world but obviously there are a lot of white mage players lol. As far as lore warping goes, that pretty much happens with any game unfortunately. A lot of the times they do it to cater to a particular narrative(we see this with ff as well).Well, I actually have kind of flipped my direction on seeing male viera. It's probably too late to change the direction of the ship, but there's sort of a loss of character to the races in this game that came with the whole idea that every race must have male and female adventurers. I've been seeing this a lot in games right now where the idea of gender equality is being pushed so hard that world lore gets warped and lost in the process of supplication to the movement, like someone washing away the paint upon a canvas and leaving only the first layer, so that you see what looks like an ocean, but it's just an indistinct blob of two colors meeting at a horizon.
Gender / racial politics have really become far too prominent in creating worlds in AAA games and I'm tired of the white knight twitter riots that think building a race that has a female or male dominant ratio, for logical reasons, is a nail that must be hammered down. Galka reincarnated so they didn't need females. Mithra had a flaw in their race that made males of the species far rarer than females, so females were the only ones to really get the freedom to travel. I don't feel that those aspects are wrong, or say some political message about gender equality that goes against it. Personally I think Viera as they were written in FFXII were kind of odd, since the only reason a sentient forest would have in making a rabbit woman the way it did is to communicate with and deal with humans, but I digress...
No, I completely disagree. We aren't even talking about one or the other, and nothing is being rewritten with these missing genders. Viera already had established lore - for awhile, and female hrothgar has already been written previously as being the literal leaders of the hrothgar. In fact, I'd agree with others around here that female hrothgar not being in the game is odd for the narrative. There would be nothing being changed for "gender politics", with their potential addition. This is a complete non-issue, in my opinion.Well, I actually have kind of flipped my direction on seeing male viera. It's probably too late to change the direction of the ship, but there's sort of a loss of character to the races in this game that came with the whole idea that every race must have male and female adventurers. I've been seeing this a lot in games right now where the idea of gender equality is being pushed so hard that world lore gets warped and lost in the process of supplication to the movement, like someone washing away the paint upon a canvas and leaving only the first layer, so that you see what looks like an ocean, but it's just an indistinct blob of two colors meeting at a horizon.
If a particular species of creature had adapted such that it was easier to have fewer males and more females, because of some adaptation that promoted such a setup as "good enough" for the survival of the species, it would make sense that the only adventurers that someone would see of that race would be of the dominant gender. That is what got lost in FFXIV vs FFXI with the Mithra vs Miqote, and the Galka vs Roegadyn. Viera are basically the take 2 of the Mithra in this game culturally, since the miqote got screwed up and turned into nothing more than a human cat person mascot race. Great, we all get to play humans with cat ears and eyes, but what exactly made them so special to begin with?
Gender / racial politics have really become far too prominent in creating worlds in AAA games and I'm tired of the white knight twitter riots that think building a race that has a female or male dominant ratio, for logical reasons, is a nail that must be hammered down. Galka reincarnated so they didn't need females. Mithra had a flaw in their race that made males of the species far rarer than females, so females were the only ones to really get the freedom to travel. I don't feel that those aspects are wrong, or say some political message about gender equality that goes against it. Personally I think Viera as they were written in FFXII were kind of odd, since the only reason a sentient forest would have in making a rabbit woman the way it did is to communicate with and deal with humans, but I digress...
WHM | RDM | DNC
Part of what is going on here is presentation. FFXI did a far more comprehensive job with the races in the game and illustrating their roles, since the nation states were built upon certain races. Humes were not ambiguously everywhere, they were part of Bastok. And as gender locking races, it does make sense if males are at a ratio of something like one male per four to five females, you'd almost never see one, or when you did you'd be like, "wait, what is the story behind this guy being here?"No, I completely disagree. We aren't even talking about one or the other, and nothing is being rewritten with these missing genders. Viera already had established lore - for awhile, and female hrothgar has already been written previously as being the literal leaders of the hrothgar. In fact, I'd agree with others around here that female hrothgar not being in the game is odd for the narrative. There would be nothing being changed for "gender politics", with their potential addition. This is a complete non-issue, in my opinion.
Honestly, what is bothering me is not seeing a single male viera at all even as an NPC, nor a single female hrothgar, because they SHOULD have a presence somewhere. That also happened in FFXI for the longest time.
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