Hello. I'm genuinely curious about a point you made in your post. You said that you are against elements that allow players to express creativity and add to or encourage social aspects in the game if I am understanding correctly. However, as you stated, the game is an MMORPG. An element of the game, by its label, is the capacity for roleplay. Which makes sense as the idea of MMORPG's evolved as digital representations of pen and paper D&D style fantasy tabletop roleplay games. This element doesn't automatically translate to ERP for everyone who engages in roleplay in the game, but it is something that has followed online games from the get go since EverQuest. So, I suppose my question would be why play a game advertised as an MMORPG if the possibility that RP might occur is so bothersome?




