


You do know that DPS (damage per second) is meaningless in a turn based game? The trinity wasn't really a thing until mmos. Dancers in FF5 and FF6 are what you might call controllers but damage was a major part too.Dancer has -never- been a dps role.
In After Years (if we really want to call Dance and Jive commands 'dancer') it was a random white magic spell on you or a random debuff on the enemy.
In 5 it was a support debuffer.
In 6 it was a support action set.
In 10.2 it was a debuffer.
In 12.RW it was group heals and enemy debuffs.
In Tactics it was a support debuffer.
In Tactics.A2 it was a support debuffer.
In dimensions it was a support debuffer.
In 11 it was a support class that used fast 1handers to power group heals (waltzes), group buffs (sambas), and debuffs (steps and flourishes).
Last edited by MsQi; 03-23-2019 at 11:16 PM.



Well Dancer was a buffer/debuffer job akin to Bard so this isn't that surprising. It wasn't until FFXI made it a dps healer.
Yea, he spent a lot of time talking about the hammer and elements I thought for sure he was about to drop Geomancer.



In a turn based game, the concept is referred to as DPA or DPT (damage per action/turn) and is pretty much THE thing that differentiates a gigantic number of different archetypes and character movesets.
Dancer DPA/DPT in those games tends to skew heavily into atrocious, because they spend turn economy shaking their moneymakers and not going stability stabbity.
The exceptions to that are when you get to put dancers one actually good attack skill onto a base class that has actual stat base/growth to do damage with it, or when you get to abuse base stats of a weapon due to how the damage formula calculates things.
As to the trinity: DPS isnt even in the trinity. The third part is crowd control.
Last edited by Barraind; 03-24-2019 at 04:45 AM.


Then Bard should be a healer too? You can't compare a turn based game to XIV, otherwise Paladin would be the only tank, and only because it has Cover and Provoke.Dancer has -never- been a dps role.
In After Years (if we really want to call Dance and Jive commands 'dancer') it was a random white magic spell on you or a random debuff on the enemy.
In 5 it was a support debuffer.
In 6 it was a support action set.
In 10.2 it was a debuffer.
In 12.RW it was group heals and enemy debuffs.
In Tactics it was a support debuffer.
In Tactics.A2 it was a support debuffer.
In dimensions it was a support debuffer.
In 11 it was a support class that used fast 1handers to power group heals (waltzes), group buffs (sambas), and debuffs (steps and flourishes).
Last edited by Aeliott; 03-23-2019 at 10:50 PM.
Finally a DPS I want to play beside Tank and Healer for quick queues. I always level tank 1st then healer then DPS. But in 5.0 I may finally switch it up to DPS.
Commendations.
If I play dps I only give it out to other dps.
If I play tank I only give it out to healers.
If I play healer I only give it out to tank.
Only if they should be getting a commendation.
There are always exceptions to the rules!


Pretty disappointed with this. I'll probably still play it, but it's beyond weak to go two entire expansion cycles without a new healer.
The release of Heavensward saw the best queue times we've had overall, at least for leveling up and main story quests, because they added a tank and a healer. This time it's just going to tip the adventurer in need bonus over to healer for a while.



I'm one of those people that go where the job is, regardless of role, but I do tend to lean towards healing and tanking. I'll DPS if it means playing dancer but not gonna lie, I was still a bit disappointed with its role assignment. It just feels like there's something so... Idk, so blasé about yet another damage-dealing job that throws its weapons and has some support abilities. This is just my gut feeling, mind you. Its gimmick hasn't fully been revealed yet so we'll see. Just not too excited about it for the time being.
Family Medicine doctor.
Constantly learning.
Signature art by @simanokoB on Twitter. Thank you!
I expect to see some Shun Shangxiang cosplay from the Dancer Job now.
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Still holding onto my hopes of Geomancer healer after the Gaia/Hammer reveal. *fingers crossed*


Sorry but given the AST quests from 60-70... GEO is the worst thing we could get IMO. Literally just "AST but with power coming from the ground not the sky". Now if we get Cleric or Chemist, I'd be kinda OK with those (still bummed about DNC being a DPS, but I'd be able to swallow it)... but I'd rather they added no healer job than gave us GEO. That would feel like the ultimate kick in the teeth.
White Mage ~ Scholar ~ PaladinBoi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing
As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.
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