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  1. #1
    Player
    Mrfox0707's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    518
    Character
    Kamino Akari
    World
    Hyperion
    Main Class
    Conjurer Lv 60

    DEV 1302 spell casting while moving

    I have been wondering about this.

    Now when I move it stops my spell form going off does this mean I wont get animation locked anymore and get owned by Ifrit's burning love pools?
    (0)

  2. #2
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Correct. Should be useful.
    (0)

  3. #3
    Player
    Razorboi82's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa though it was Uldah 1.0
    Posts
    121
    Character
    Professor Espada
    World
    Faerie
    Main Class
    White Mage Lv 70
    NO MORE DEATHY!!! All we have to worry about now is the lag hehe.
    (0)

  4. #4
    Player
    Mrfox0707's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    518
    Character
    Kamino Akari
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    God, that makes me so happy if true. ME AM HATE ANIMATION LOCK! lol...
    (0)

  5. #5
    Player
    Kerath's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    92
    Character
    Kerath Ragnarok
    World
    Hyperion
    Main Class
    Thaumaturge Lv 60
    Has Yoshida posted on why exactly we need to cancel spells while moving. I don't buy animation lock as a reason, they can just have a casting while moving animation. I love being able to move around while casting.
    (1)

  6. #6
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Kerath View Post
    Has Yoshida posted on why exactly we need to cancel spells while moving. I don't buy animation lock as a reason, they can just have a casting while moving animation. I love being able to move around while casting.
    He actually released a gigantic post about it a few months ago. He's really thought it through and it's coming for a variety of reasons.
    (2)

  7. #7
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    I thought one of the public reasons was to have a better way of canceling a spell being cast.
    Although I think some would have settled for pressing escape.

    A slightly hidden, but not really reason, is that the mechanic for 2.0 could be setup this way and it eases people into that playstyle of "moving = spell interruption".
    (0)

  8. #8
    Player
    Mrfox0707's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    518
    Character
    Kamino Akari
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    The main reason was to balance out PVP content.
    (0)

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