So what you are saying is that people would not want the extra daily rewards for the additional roulettes? That just doesn't make sense. I feel like people who wouldn't clear each of the leveling roulettes for the daily rewards already don't do the current one.No this does not equate what you are thinking. People queue for leveling roulette knowing they're going to land in a leveling dungeoun. they dont know which one thus they cannot pick and choose what area they will get you give people the choice and they will take the path of least resistance for the best reward.
Well, all that fit the roulett you que, i dont see any problem. The system is there, just not in use/fine tuned. Que for a lv 60 dungeon with an min lvl requirement, put off some gear so youre below it, its the same as if you've swiched job.
On the same note the have to return to the need to unlock all possible duties to use it, but add an bonus for your first time clear, so its worht it (and ppl cant complain).
Oh, I won't deny more stats is worse; more stats is always better. My statement was in regards to this:
Which is far from the truth in many situations since stats on their own mean little if the player skill behind that gear can't utilize them to even 40% of their value.You were a hindrance to any party
I personally think healer is a bad example of kill times since your rotation is basically spam 1, re-apply 2, use the very few ogcds you use for damage. Whereas you can get mystical eye-rolling dps players like SMNs who don't apply dots, BLM that don't use enochian, things that constitute very large swaths of their damage output being ignored and causing massive deviations in damage output between bad vs good players that would take immense extra stats to fix. You get any of these dps in your Abania and you'll be begging for an i270 knows what they're doing player in comparison lol.
Beyond that, my point was that sure; more stats is good, but at the end of the day an ilvl 270 player who knows proper rotations, utilization of support and abilities, etc of his job is an infinitely better asset than an i285 player who uses single target moves in a pack, barely knows their job, etc. i270 is far from a hindrance or inconsiderate when utilized properly; it all comes down to the player. I know my bf in i270 leveling WAR on his 3rd alt was infinitely easier to heal in Abania than literally every other tank I've met in Bardaam's, Doma and Abania to this day, and he was even Deliverancing quite a lot as well.
Basically, don't judge a book by its cover. Instead judge it when its obvious the person doesn't have the skill to back it up; you might misjudge the i270 player that's about to save you 5+ minutes on your run over the i285 Blizzard mage you might get instead.
TLR; more stats are good, but stats by themselves are pointless if the player behind them can't use them correctly.
Not everyone will do every roulette, especially if you increase the number of roulettes. And even if you do all three, each time you queue for one, you're not queueing for the other two, which means the pool size is smaller for each.
Last edited by linay; 06-21-2019 at 08:32 AM.
Doing leveling roulettes and 50/60 and MSQ. Sometimes I forget to pick up some gear once I got a higher level.
Then DR leveling drops me in a 59 or 61 dungeon. VS the pre 30 ones.
Commendations.
If I play dps I only give it out to other dps.
If I play tank I only give it out to healers.
If I play healer I only give it out to tank.
Only if they should be getting a commendation.
There are always exceptions to the rules!
For duty finder parties? I completely agree.
For preformed parties? Once I ran Hell's Lid without my soul crystal, along with 3 other players who were also using their base classes. Granted, we all had at least iL 380 but it was a lot of fun and a great challenge for us. It took us a little bit longer and we absolutely needed to get the mechanics spot on when fighting the final boss but it was a really nice change of pace so I'd recommend it to any veteran player who wanted to rediscover their class roots.
TBF, minimum ilvl restrictions are circumvented by pre-formed parties in the first place, so having the 'job crystal' requirement also being circumvented by that is perfectly fine in my book.For duty finder parties? I completely agree.
For preformed parties? Once I ran Hell's Lid without my soul crystal, along with 3 other players who were also using their base classes. Granted, we all had at least iL 380 but it was a lot of fun and a great challenge for us. It took us a little bit longer and we absolutely needed to get the mechanics spot on when fighting the final boss but it was a really nice change of pace so I'd recommend it to any veteran player who wanted to rediscover their class roots.
On topic, I remain firmly rooted in my belief that as soon as they added ilvl requirements for dungeons, they should never have not added them to dungeons beyond that. Sirensong hits harder than Baelsar's Wall, it makes no sense that a person needs an ilvl of 230 to enter BW but can go in ilvl 1 into the harder hitting dungeon.
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