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  1. #37
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,992
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    They could add 400Ilvl req for the first 2 ShB lvl dungeon and then steadly go up as higher Ilvl gear will drop from MSQ and higher lvl dungeons.
    You (and many others in this thread) seem to have forgotten that item level requirements are there to enforce a minimum, not a maximum.

    The first dungeon probably isn't even gonna drop i400 gear, if Dusk Vigil and Sirensong are any indication (in fact they each dropped i120 and i260 stuff, respectively, 10 below the previous expansion's "cap"). The second dungeon, again if we follow previous trends, will probably drop i400 gear itself. Assuming they follow the same gear progression trends as before (and we really have no reason to expect that they wouldn't), why should these dungeons have a i400 requirement when they likely aren't even going to reward stuff that's better than i400?

    That way we can still speedrun to an extend and are not held back by underperforming players due to lower gear stats.
    Item level requirements for leveling dungeons and story content should never be based around a speedrunning mentality. Seriously, come on now. Save that attitude for savage raids, where meeting DPS/enrage checks actually (if artificially) enforces the whole "gotta go fast" efficiency thing.
    (4)
    Last edited by Fynlar; 06-20-2019 at 11:57 PM.