Erm if you think having someone severely under geared is a good reason for making a dungeon more difficult than it needs to be well more power to you but i think that is not a good reason at all.
Wear that gear in Castrum Abania no friends just plop into duty finder and see how it goes because you can and it is not good that you can, spoiler it won't be easy or fast.
The leveling roulette is not an excuse to be wearing gear massively inappropriate for your level, if you think ilv 120 gear should be wearable in level 71+ dungeons due to it being in the leveling roulette, hahahahahahahaha no
That actually could solve the issue of having inappropriate gear, unfortunately when Yoshi P announced the earring he said he was hesitant on adding more stuff like it due to invalidating all other gear the developers have worked on over the years, ilv requirement doesn't have this issue it is probably the easiest thing to implement as well. Now i know people get concerned about new players coming in but i do want to restress these ilv requirements most people are asking for is reasonable and would not catch any new player who picks up their job appropriate gear from the MSQ quests, that is the standard i think SE should design them around because that is what they expect you to have, its the reason why Bardum's Mettle hits harder the lv64 gear offers decent defense boosts so the game for lv 65 dungeon thinks you have it.



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