This is good idea imo, as long as a minimum amount of defence is also added as a required stat.The concepts of ilvl and average ilvl need to go away because not every piece of gear is created equal despite being the same ilvl. Someone with all 100 left side and all 200 right side is going to be in a much worse position than someone with all 200 left side and 100 right side even though their average ilvls will be close to the same (not including weapon 145 and 154 respectively). NQ versus HQ further increases the potential difference in performance.
Instead set a minimum for primary stat by job/role. Throwing numbers out for the sake of example (have no idea how close they are to the real thing): if a full set of NQ level 64 caster DPS gear would have 1500 base INT, then require the player have to 1200 INT to queue for a level 64/65 dungeon (or 80% of what would be normal for the level). That leaves room for the player to have a few pieces of gear they're still working on replacing through MSQ or other sources.
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