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  1. #11
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Fynlar View Post
    You know what's even more offputting? Getting to the climactic end of 3.3, being placed in that special "room" with the duty entrance in it, about to face off against the big evil dragon... only to be told you don't have the ilvl to actually enter the fight, so you presumably have to tell Nidhogg "you know what, hold on a moment; I'll be right back"


    THAT is hardcore immersion breaking, but the game does nothing to stop it from happening. They could have put the ilvl check at the very start of the quest to keep you from flagging it if you were too low, but nope.


    So you really can't use pace-breaking as an excuse for not putting ilvl reqs on leveling dungeons. It's already in the game, and implemented far more poorly at that.
    It's a good thing the MSQ gives you free 240 gear to meet that item level requirement!

    That being said, if they wanted to add item level requirements to the quests themselves during MSQ progression, I have no qualms about that. I think that leveling dungeons need it though, because it’s becoming more and more of a problem. Like the tank someone posted about in the Tales of the DF thread that had i200 AF in Shisui, and level 50~55 accessories from the HW leveling dungeons. Big yikes.
    (5)
    Last edited by HyoMinPark; 03-26-2019 at 06:01 AM.
    Sage | Astrologian | Dancer

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    Hyomin Park#0055