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  1. #161
    Player
    Anselmet's Avatar
    Join Date
    Nov 2015
    Posts
    444
    Character
    Laurent Vestra
    World
    Zalera
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by shiroxkatsuya View Post
    It is not savage so it does not matter is such a selfish stance to take. I know the main topic kinda derailed and became a diversion discussion, but i wanted to put my 2 cents in. Why is it such a problem for people to have to press one extra button?? Are some dps on a power trip or something and like fighting there tanks aggro bar?? Why should a tank have to sit in tank stance and spam aggro combos just because some people cant be bothered to use the tools the game gives them. Pulling hate because of no diversion is not bad tank play. That is 100% bad and selfish dps play.
    I've been asking this question for so many pages. Their arguments have been torn threw by multiple people and they will not learn. To me its the same argument as healers should only heal not dps etc. I can only guess they are from that crowd that thinks that role your class is is all that that class does. Therefor if you are a tank and lose agro it will always be your fault. That is of course 100% bs and neither of them seem to have a tank.
    (4)

  2. #162
    Player
    tdb's Avatar
    Join Date
    Jun 2017
    Posts
    859
    Character
    Mikayla Rainstone
    World
    Lich
    Main Class
    White Mage Lv 80
    Quote Originally Posted by MorbolvampireQueen6 View Post
    i honesty doubt that anyone is wearing below maybe 59 gear for shi or ghost .. after that sure and honestly when i upped my rdm to 70 i had my 59 wep till lvl 69 cuz bad rng and was not going 2 pay 100k for a weapon of white quality and was just fine
    It may seem to you that you were "just fine" when in reality you were dead weight and the others were carrying you. In a 4-player duty the tank is the only one that should hold aggro and the healer is the only one that can significantly restore health. If either of those roles doesn't do their jobs the failure is immediately noticeable. But dealing damage is not exclusive to the DPS role - everyone does it. So an undergeared DPS is only noticeable if you pay attention to how fast the run goes. A woefully undergeared DPS may die to areawide attacks, but at a glance that may be similar to a well geared DPS who is inept at avoiding AoEs.
    (3)

  3. #163
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Worst offender I've seen is probably Dusk Vigil. The tank had a really bad weapon. Run was awful. It should really be a main stat requirement ignoring stat pots/party buff/racial difference since Ilvl assumes each slot is worth the same amount of power/stats, but they aren't. Main stat requirement would also cover instances where people are trying to cheese the ilvl with wrong stat accessories (seen a tank in neverreap wearing casting accessories) and partially mitigate going in with a junk weapon missing massive amounts of weapon damage. The accessories were changed in SB to be job specific, but the older HW and ARR ones you can still do it with.
    (4)

  4. #164
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    I'll try keep this thread afloat as i still think its a problem that can be addressed
    (5)
    Guy butt is best butt <3

  5. #165
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,991
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    I don't necessarily disagree with the request, but the leveling dungeons are part of the MSQ, and so for new players to be suddenly told, "You need to go farm old dungeons and / or purchase vendor or play gear to meet the ilevel requirements of the new leveling dungeons," is off-putting, to say the least.

    You know what's even more offputting? Getting to the climactic end of 3.3, being placed in that special "room" with the duty entrance in it, about to face off against the big evil dragon... only to be told you don't have the ilvl to actually enter the fight, so you presumably have to tell Nidhogg "you know what, hold on a moment; I'll be right back"


    THAT is hardcore immersion breaking, but the game does nothing to stop it from happening. They could have put the ilvl check at the very start of the quest to keep you from flagging it if you were too low, but nope.


    So you really can't use pace-breaking as an excuse for not putting ilvl reqs on leveling dungeons. It's already in the game, and implemented far more poorly at that.
    (1)

  6. #166
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Hopefully with things starting to die down can hope to keep the thread in view
    (0)
    Guy butt is best butt <3

  7. #167
    Player
    Fhaerron's Avatar
    Join Date
    Apr 2017
    Posts
    1,032
    Character
    Fhaerron Kobayashi
    World
    Twintania
    Main Class
    Paladin Lv 100
    I think 380 minimum ilvl for the very first ShB dungeon would be good.

    Considering tome gear is 390 and no cap on those tomes, wouldn't take long at all and you won't make it a living hell for your party members.
    (1)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  8. #168
    Player
    Banriikku's Avatar
    Join Date
    Feb 2019
    Location
    I like Viera?
    Posts
    324
    Character
    Kasumi Bunja
    World
    Shiva
    Main Class
    Astrologian Lv 100
    Aurum Vale - Tank wears a ilvl 30 weapon - left side range from ilvl 17 to 50 - right side one slot empty and some ilvl 17 stuff. So yep that was a nightmare ... We need these ilvl requirement !
    (1)

  9. #169
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Banriikku View Post
    Aurum Vale - Tank wears a ilvl 30 weapon - left side range from ilvl 17 to 50 - right side one slot empty and some ilvl 17 stuff. So yep that was a nightmare ... We need these ilvl requirement !
    Yikes

    Did a Castrum Abania ilv 260 tank didn't upgrade a single piece and was missing a ring i was a better tank on my nin until we got a replacement please SE you need to enforce that upgrading your gear is needed especially when you tune these dungeons to a certain standard
    (1)
    Guy butt is best butt <3

  10. #170
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Fhaerron View Post
    I think 380 minimum ilvl for the very first ShB dungeon would be good.

    Considering tome gear is 390 and no cap on those tomes, wouldn't take long at all and you won't make it a living hell for your party members.
    Sounds about right. In SB, 260 was easily gotten by poetics and could be upgraded to 270. The first dungeon drops 260 loot.

    Probably will repeat in ShB. First dungeon will drop 390.
    (1)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

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