Quote Originally Posted by Kalise View Post
Or the DPS could, you know- not gain aggro.

Same logic.

Optimal play is everyone pushing out maximum DPS. This includes the Tanks.

As such, for Tanks to push out optimal DPS, they have to minimize Enmity gain, because enmity gain tools are net DPS losses in most cases.

Thus, the use of enmity reduction tools from DPS and Healers becomes very important. As this facilitates the Tank to need to produce less Enmity and thus focus more on DPS.

Advocating for inoptimal play is a terrible suggestion.
That is hard when the tank is ilvl 7 still and not rolling on the gear drops in the dungeon. I've had that twice this past week, one didn't even use flash to get any aggro and the other left the dungeon before even opening the final chest. This was in low level dungeons where I as healer had more HP than the tank, one where due to that I even tanked the bosses.

Even a minimum ilvl in Stasha would help when as a sch you need to spam physick as eos can't keep up in healing and eos is at 1/3rd health due to grabbing aggro.