Quote Originally Posted by Gula View Post
I think I made it clear it's what I do, not what people should do. If not, whoops. People seem to be highly over hyping the difficulty of a dungeon. 1 loss of aggro does not end a run. Bloodbath for melee makes sure of it as long as it's not 3-4 mobs chomping at them, which is very unlikely.
Genius idea for you to solve your hotbar problem.

Take Bloodbath off it, put Diversion on instead. You simultanously contribute to your group and don't need Bloodbath anymore (which is a fairly neglible heal anyway). No need to thank me.