Quote Originally Posted by Kalise View Post
Advocating for inoptimal play is a terrible suggestion.
I think I made it clear it's what I do, not what people should do. If not, whoops. People seem to be highly over hyping the difficulty of a dungeon. 1 loss of aggro does not end a run. Bloodbath for melee makes sure of it as long as it's not 3-4 mobs chomping at them, which is very unlikely.