Page 7 of 26 FirstFirst ... 5 6 7 8 9 17 ... LastLast
Results 61 to 70 of 279

Hybrid View

  1. #1
    Player
    OcieKo's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    I'd agree here. Final Dungeon of previous expansion's ilvl requirement carrying over to the first level dungeon of the current expansion makes sense.

    While totally keeping up for leveling dungeons is kind of moot, but at least split the difference between say Baelsar's requirements and Sirensong's drops, so at the point of like Shisui you'd only need maybe i240-250ish.

    I'm assuming Shadowbringers will have a similar gear replacement rate that Heavensward and Stormblood had and endgame tome gear will last til roughly 75, which means dungeon 3 should be dropping around i400 and a req by then being in the ball park of say i380 isn't crazy. Moving the requirment by 10-15 ilvls for every dungeon in after the first isn't going to touch new players, between auto-loot for usable gear in dungeons and freebie-HQs it should be pretty easy to maintain such without even spamming dungeons like me and my partner do. Going with 10 to 15 ilvl increase for every dungeon past the first this would put lvl 79 at around i410-i435 which at the low end is like Aug Scaevan + an up to date weapon and 3 or 4 other pieces of Shadowbringers gear.

    And if they wanted to go the easiest route, 51-59 req i90, 61-69 req i230, 71-79 req i360. Which would mean they at least need to have enough gear on to finish the last MSQ dungeon required to even do the current expansion they're playing in. It would still alleviate MOST of the issues people who want this kind of change can bring up. Since this mostly exists to the gross abuse of the current system rather than the "weak noobs".
    (1)
    Last edited by OcieKo; 03-20-2019 at 10:40 PM.

  2. #2
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    A good game can ramp up the difficulty the farther you progress and still be playable- provided the player is paying attention and taking the steps to learn it.

    I think for Shad, the gloves should come off and slap the people with said gloves who go in poorly geared and actively not being team players. Jump potions will clear you for a major portion of the game. However, by level 70 and the MSQ cleared- players should be able to understand why their gear should not suck. It is not gating off anyone to tell them "Hey, your ilevel needs to be this high for this dungeon/solo instance." It's just a means of informing them that they should know better and the game cannot evolve when some people want to wallow in their own ineptitude.
    (3)

  3. #3
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    we will see how ShB handles gear stats as that will determine which dungeon not having shadowbringers gear would start to be a problem.

    For HW this wasn't until lv 57 the Vault as the 1st big increase to defense/stats is lv 56 gear whereas for SB you started feeling it at lv 65 Bardum's mettle as lv 64 gear gave a big increase in defense/stats and each level up on gear increased this further so it has been way more pronounced in SB that you need to get leveling gear but with no reinforcement people can just not care and enter causing more stress to others than needed.

    for reference hlr hq gear

    HW: hands lv 50 ilv 120 def 50 mdef 84, hands lv 55 def 52 mdef 86, hands lv 56 def 53 mdef 102, feet(hands and feet share same amount of stats) lv 57 def 53 mdef 115
    So from lv 50 to 56 you'd gain 3 def 18 mdef on top of other stats (this is for just head/hands or feet) expected going into
    the vault it's not huge but it is noticeable

    SB: hands lv 60 ilv 270 def 137 mdef 240, hands lv 64 def 156 mdef 273, hands lv 65 def 174 mdef 305, hands lv 66 def 193 mdef 337
    So from 60 to 66 you'd gain 56 def 97 mdef on top of other stats (again this is just head/hands or feet) expected going into Doma Castle that is a lot of survivability lost by not upgrading and this is just on the lower stat increasing pieces let alone wep/body and legs

    We will see how ShB deals with its stat/defense increase levels whether they go HW way or SB way
    (0)
    Last edited by Crushnight; 03-20-2019 at 11:27 PM.
    Guy butt is best butt <3

  4. #4
    Player
    Vanitas's Avatar
    Join Date
    Aug 2013
    Location
    I wish I had a Girlfriend.
    Posts
    909
    Character
    Vanitas Olterian
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Boy I sure can't wait to jump into the level 79 dungeon and be stuck there for 40 minutes because of the monk with a full set of 320 gear.
    (4)
    Quote Originally Posted by AxlStream View Post
    You're good at the game? You're an elitist.
    You're using a parser to better yourself? Elitist.
    You're making suggestions on how someone can improve themselves? E l i t i s t.

    You wipe a farm party constantly but you're having fun playing your way. Nah you're fine dude.

    This community astounds me at times.

  5. #5
    Player
    SoleilAlphi's Avatar
    Join Date
    Dec 2016
    Location
    Gridania
    Posts
    209
    Character
    Radimir Amarya
    World
    Tonberry
    Main Class
    Thaumaturge Lv 21
    Quote Originally Posted by Vanitas View Post
    Boy I sure can't wait to jump into the level 79 dungeon and be stuck there for 40 minutes because of the monk with a full set of 320 gear.
    for leveling dungeons in ShB you will be able to bypass the problem with Trusts
    (3)

  6. #6
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by SoleilAlphi View Post
    for leveling dungeons in ShB you will be able to bypass the problem with Trusts
    Trusts can be a double edge sword you can have people who can go do df and those who can do solo, but those who can't do it solo because they get targeted by mechanics and get 1 shot would just put themselves in df and make it other players problem, then you have leveling roulette which probably won't allow you to use trusts but this is speculation at this point. :P
    (2)
    Last edited by Crushnight; 03-21-2019 at 01:29 AM.
    Guy butt is best butt <3

  7. #7
    Player
    SoleilAlphi's Avatar
    Join Date
    Dec 2016
    Location
    Gridania
    Posts
    209
    Character
    Radimir Amarya
    World
    Tonberry
    Main Class
    Thaumaturge Lv 21
    Quote Originally Posted by Crushnight View Post
    Trusts can go be a double edge sword you can have people who can go do df and those who can do solo but those who can't do it solo because they get targeted by mechanics and get 1 shot would just put themselves in df and make it other players problem then you have leveling roulette which probably won't allow you to use trusts but this is speculation at this point :P
    I don't want to sound rude... but please use punctuation. Commas, full stop, I had a hard time reading your post being one massive sentence without punctuation.
    (0)

  8. #8
    Player
    Spiralgaia's Avatar
    Join Date
    Nov 2018
    Location
    Gridania
    Posts
    22
    Character
    Ejaux Daserain
    World
    Siren
    Main Class
    Dragoon Lv 100
    I can only wholeheartedly agree with this. While leveling the 3 healing classes I had to deal with absolutely wet-paper-like tanks donning full i260 gear in Doma Castle/Castrum Albania wondering why they almost got one-shot by bosses' tankbusters.

    Not to mention the mass pulls with almost little to no cooldown and the classic 'healer, are you healing?'. Damn right I am, but when my HP exceeds yours, we definitely have a problem.

    I had a tank in the Royal Menagerie with i280 gear and maybe a couple i300. The other tank didn't want to tank. As an AST, I basically tanked Shinryu more than both of them together. So please, SE, add a minimal ilvl requirement, because it is not only stressful as hell to heal these people, but the dungeons are run at snail pace, which usually I wouldn't completely mind, but being so undergeared simply denotes laziness.

    I shudder every time I see a mentor in NN tell to a sprout 'oh a full shire can bring you from 60 to 70 easily'.
    Easily. Stop torturing healers.
    (8)

  9. #9
    Player
    Seraph522's Avatar
    Join Date
    Dec 2018
    Location
    Gridania
    Posts
    211
    Character
    Estelle Joyeaux
    World
    Adamantoise
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Spiralgaia View Post
    I had a tank in the Royal Menagerie with i280 gear and maybe a couple i300. The other tank didn't want to tank. As an AST, I basically tanked Shinryu more than both of them together. So please, SE, add a minimal ilvl requirement, because it is not only stressful as hell to heal these people, but the dungeons are run at snail pace, which usually I wouldn't completely mind, but being so undergeared simply denotes laziness.
    Royal Menagerie actually does have a min ilvl requirement, and it's set at i280, so the tank met the minimum requirements; this sounds more like Shinryu being harder than a lot of people expect (especially for newcomers) and some tank incompetence rather than gear issues. The other story trials (Pool of Tribute, Emanation, etc.) should definitely have min ilvl requirements, though. And the rest of your points are spot on.
    (3)

  10. #10
    Player
    Spiralgaia's Avatar
    Join Date
    Nov 2018
    Location
    Gridania
    Posts
    22
    Character
    Ejaux Daserain
    World
    Siren
    Main Class
    Dragoon Lv 100
    You're absolutely right! I forgot that Shinryu does have the requirement, being a level 70 trial.
    The unfortunate thing was that the tank probably BARELY reached it and the i280 gear made him horribly squishy and aggro-less most of the time ; ;
    (1)

Page 7 of 26 FirstFirst ... 5 6 7 8 9 17 ... LastLast