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  1. #1
    Player
    Banriikku's Avatar
    Join Date
    Feb 2019
    Location
    I like Viera?
    Posts
    324
    Character
    Kasumi Bunja
    World
    Shiva
    Main Class
    Astrologian Lv 100
    Dont you get a couple of poetics on the way to 70? So garlond or shire gear is easy to get or not? So whats the problem?
    (2)

  2. #2
    Player
    Sheriyana's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    335
    Character
    Namissa Minami
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Banriikku View Post
    Dont you get a couple of poetics on the way to 70? So garlond or shire gear is easy to get or not? So whats the problem?
    Well usually these people are leveling alts so they don't get the extra poetics and even if they were new and/or had the poetics they either don't know, or care to get better gear, no matter how easy it is.
    (2)

  3. #3
    Player
    ArianeEwah's Avatar
    Join Date
    Jul 2017
    Posts
    478
    Character
    Ari Dyones
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Eli85 View Post
    Snip
    Do you have any idea how hard it can be to hold aggro as a tank when DPS decides to ignore diversion?
    I'll give you a good (and unfortunately common) example: A PLD in Shield Oath is about to pull with Shield Lob. This is already a bad situation, as PLD never want to pull in Shield Oath with Shield Lob, but Sword Oath and Holy Spirit... anyway... there is you - this typical pre-casting Veraero RDM - without diversion. Do you know how much enmity a Shiled Oath-Shield Lob generates?
    About 1930 potency! Yeah, awesome, no problem, right? WRONG!
    A tank's main stat on SAME iLvl is about 80-85% of DPS job (On iLvl 400 ~2650 STR to ~3250 INT/DEX/STR/MND). So our generated enmity potency is reduced to about 1550. If this PLD is unlucky and his Shield Lob doesn't hit with a crit, but this particular RDM gets 2 Crit-DH on both Veraero and Verthunder... that's already over 1240 potency. Now add another oGCD or 2 from this RDM, and guess what the boss does? It will target the RDM, most likely catching the PLD by surprise, unable to react to the sudden switch of the boss. Also, do you know what can happen in the first few seconds of a boss fight? A tank buster! Have fun eating it, and you know what? It's not the PLD's fault, they did all they could to maintain aggro in those few seconds! It's your fault for being lazy to use diversion before you pre-cast Veraero. Which btw costs you NOTHING.
    This situation occurs more often when the tank has lower iLvl than the DPS. Even worse when they decide to get into a (leveling) dungeon undergeared.
    (7)

  4. #4
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Leveling dungeons should have a gear requirement 15 item levels below the gear they drop. This would bring them into line with level 50, 60 and 70 dungeons.

    For Stormblood this would mean
    -245 Sirensong
    -255 Shisui
    -261 Bardam
    -267 Doma
    -273 Castrum

    And lastly Ala Mhigo requires item level 280 which is a steady increase to the previous gear requirements.
    (13)
    Graphics
    MSQ
    Viper

  5. #5
    Player
    Eli85's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    367
    Character
    Eldred Draconis
    World
    Leviathan
    Main Class
    Thaumaturge Lv 90
    Too many insulting and trolling replies to quote, but the fact that the responses are all, "You don't know what you're talking about," instead of actually discussing and giving reasons why I'm wrong is telling. Look, outside of giving the big personal DPS jobs every buff in the book, DPS enmity just does not outpace tank enmity when the tank is being played correctly. I have seen this play out in groups way too many times to doubt it. If you look at BLM in particular, and you start in Umbral Ice (which you will for every single raid encounter), the most popular guide even says, point blank, that you do not need to use Diversion. So are the BLM theorycrafters also ignorant? Please.

    Ultimately I—and hopefully many others—will take empirical experience and theorycrafters over the opinions of insult and troll-ready posters.
    (0)

  6. #6
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Eli85 View Post
    If you look at BLM in particular, and you start in Umbral Ice (which you will for every single raid encounter), the most popular guide even says, point blank, that you do not need to use Diversion. So are the BLM theorycrafters also ignorant? Please.
    You realize other jobs can ramp up a LOT faster than BLM right (i.e. RDM)? That's what diversion is for.

    You realize that Diversion protects against early crits in DPS rotations right? Early in the fight when tanks are attempting to establish aggro are the most crucial times in the fight.

    There is honestly zero reason to not use Diversion on the pull other than laziness or worse ineptitude.

    Quote Originally Posted by HyoMinPark View Post
    You are absolutely ignorant of how important Diversion is; that's why people are treating you as such. Your posts sound exactly like something someone who has never played DPS or tanks at a high skill level would say.

    EDIT: Yep. Doesn't even have tanks unlocked, save for DRK - which is level 30. But you obviously know what you're talking about when it comes to tank aggro, tank play, and Diversion. Give me a break. Play a tank at level 70 against a good DPS that refuses to quell their aggro, and then come back to me about how Diversion is a crutch.
    Troll is troll. I should probably stop feeding them.

    Quote Originally Posted by Reinha View Post
    Leveling dungeons should have a gear requirement 15 item levels below the gear they drop. This would bring them into line with level 50, 60 and 70 dungeons.

    For Stormblood this would mean
    -245 Sirensong
    -255 Shisui
    -261 Bardam
    -267 Doma
    -273 Castrum

    And lastly Ala Mhigo requires item level 280 which is a steady increase to the previous gear requirements.
    100% agree, it wouldn't be too hard to extrapolate this to other dungeons as well. The 15 ilvl threshold seem reasonable.
    (10)
    Last edited by Deceptus; 03-23-2019 at 12:43 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  7. #7
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Eli85 View Post
    Too many insulting and trolling replies to quote, but the fact that the responses are all, "You don't know what you're talking about," instead of actually discussing and giving reasons why I'm wrong is telling. Look, outside of giving the big personal DPS jobs every buff in the book, DPS enmity just does not outpace tank enmity when the tank is being played correctly. I have seen this play out in groups way too many times to doubt it. If you look at BLM in particular, and you start in Umbral Ice (which you will for every single raid encounter), the most popular guide even says, point blank, that you do not need to use Diversion. So are the BLM theorycrafters also ignorant? Please.
    Please show me a single BLM guide that says not to use Diversion.

    Literally every single one I find, tells you to precast Diversion on the pull. Even if starting in UI.

    Also, please tell me where exists literally any documentation of a "Optimal Tank" guide in which Tank enmity does not rely on players using enmity reducers. Given that Circle Shirking is also a necessary tool in order to keep enmity for optimal Tank play as well as there being a heavy focus towards using WAR's to pull because of their high initial enmity gain at the lowest DPS cost.
    (8)

  8. #8
    Player
    Sieben79's Avatar
    Join Date
    Jul 2016
    Posts
    151
    Character
    Shalya Arlemoire
    World
    Phoenix
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Eli85 View Post
    Too many insulting and trolling replies to quote, but the fact that the responses are all, "You don't know what you're talking about," instead of actually discussing and giving reasons why I'm wrong is telling. Look, outside of giving the big personal DPS jobs every buff in the book, DPS enmity just does not outpace tank enmity when the tank is being played correctly. I have seen this play out in groups way too many times to doubt it. If you look at BLM in particular, and you start in Umbral Ice (which you will for every single raid encounter), the most popular guide even says, point blank, that you do not need to use Diversion. So are the BLM theorycrafters also ignorant? Please.

    Ultimately I—and hopefully many others—will take empirical experience and theorycrafters over the opinions of insult and troll-ready posters.
    Use diversion before casting Ice 3. Use it when counter hits "4" immedatly casting Ice 3 after and your cast gets off at "Start". It's easy to use, so why not.
    (7)

  9. #9
    Player
    Anselmet's Avatar
    Join Date
    Nov 2015
    Posts
    444
    Character
    Laurent Vestra
    World
    Zalera
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Eli85 View Post
    Too many insulting and trolling replies to quote, but the fact that the responses are all, "You don't know what you're talking about," instead of actually discussing and giving reasons why I'm wrong is telling. Look, outside of giving the big personal DPS jobs every buff in the book, DPS enmity just does not outpace tank enmity when the tank is being played correctly. I have seen this play out in groups way too many times to doubt it.
    Hey if we're gonna cherry pick, let me get in on this. Quick reddit search for blackmage guides batman! Diversion! Oh look someone critique that someone's guide doesn't have DIVERSION Oh hey, same reddit thread yet different guide DIVERSION! And another one with diversion!

    Quote Originally Posted by Eli85 View Post
    So are the BLM theorycrafters also ignorant? Please.
    If blm theorycrafters are you then YES! Don't make me go back on reddit for more theorycrafting guides on other classes. Cuz I hate to break it to you, but uh, most classes use this little skill called diversion.
    (12)

  10. #10
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Eli85 View Post
    Too many insulting and trolling replies to quote, but the fact that the responses are all, "You don't know what you're talking about," instead of actually discussing and giving reasons why I'm wrong is telling.
    Remember to report rude posts, or else they'll stay and continue to stay and be rude to others. Other times it's just better to not react because that's how tensions rise and people really get to scratching each other beyond forum passive aggressiveness. I stay firm in my belief that Diversion is not necessary for dungeons. Because they are dungeons. For higher level dungeons- which is what this thread is all about as well as the focus n o t being on Savage, if your gear is up to par you wouldn't be taking enmity off the tank anyway unless they were out of tank stance and DPS-ing instead of tanking.
    (1)

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